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Jurassic Park III | |
---|---|
Directed by | Joe Johnston |
Produced by | |
Written by | |
Based on | Characters by Michael Crichton |
Starring | |
Music by | Don Davis |
Cinematography | Shelly Johnson |
Edited by | Robert Dalva |
Distributed by | Universal Pictures |
| |
92 minutes[1] | |
Country | United States |
Language | English |
Budget | $93 million[2] |
Box office | $368.8 million[2] |
Jurassic Park III is a 2001 American science fictionadventure film and the third installment in the Jurassic Park film series. The film stars Sam Neill, William H. Macy, Téa Leoni, Alessandro Nivola, Trevor Morgan, and Michael Jeter. It is the first film in the series Steven Spielberg did not direct; neither was it based on a book by Michael Crichton, although numerous scenes in the film were taken from Crichton's novels Jurassic Park and The Lost World. Events depicted in the film take place on Isla Sorna, an island off Central America's Pacific coast, where a divorced couple have tricked Dr. Alan Grant into helping them find their son.
After the success of Spielberg's film Jurassic Park, Joe Johnston expressed interest in directing a sequel. Spielberg gave Johnston permission to direct a third film in the series, if there was to be one. Production of Jurassic Park III began on August 30, 2000. Despite mixed reviews from critics, the film was successful at the box office, grossing $368 million worldwide. A sequel, Jurassic World, was released on June 12, 2015.
- 2Cast
- 3Production
- 4Release
- 5Reception
- 6Marketing and merchandise
Plot[edit]
Ben Hildebrand and Eric Kirby go parasailing, tethered to a boat, over the waters near Isla Sorna. The boat's crew disappears, prompting Ben to detach the line before the boat crashes. He and Eric drift towards the island.
Eight weeks later, paleontologist Dr. Alan Grant has made a new discovery about the intelligence of Velociraptors, but struggles to secure funding for his research. Grant discusses his discovery of a resonating larynx on fossilized raptor remains with his longtime colleague Ellie. This, and his experience at Jurassic Park, leads him to believe that the original Velociraptors were socially sophisticated. He hypothesizes that if they had not gone extinct and continued to evolve, their descendants—rather than humans—would have become Earth's dominant species. His assistant Billy Brennan uses a 3D printer to replicate the Velociraptor larynx.
Paul and Amanda Kirby, posing as a wealthy couple, offer funding for Grant's research if he will give them an aerial tour of Isla Sorna. Grant reluctantly agrees and flies there with Paul, Amanda, Billy, and the Kirbys' mercenary associates Udesky, Cooper, and their pilot Nash. During the flight, Grant learns that the Kirbys plan to land on the island; he protests but Cooper knocks him unconscious.
Grant awakens to discover that they have landed. A Spinosaurus approaches the group, who board the plane to escape, leaving Cooper behind as he tries to reach the plane. The Spinosaurus emerges on the runway and devours Cooper. In avoiding the Spinosaurus, the plane crashes into the forest. The Spinosaurus destroys the plane and consumes Nash along with Paul's satellite phone. Fleeing, the survivors briefly lose the Spinosaurus but encounter a Tyrannosaurus rex. The Spinosaurus returns but the group escapes while the two dinosaurs fight. The Spinosaurus kills the T. rex by snapping its neck.
Grant learns that the Kirbys are a middle-class, divorced couple who are looking for their son Eric and Amanda's boyfriend Ben, who are missing on the island. The group finds the parasail attached to Ben's corpse. They take the parasail and then encounter raptor nests, and find an abandoned InGen compound. A raptor chases them and summons the rest of its pack. The humans flee into a herd of Corythosaurus and Parasaurolophus, causing a stampede, and separating Grant and Udesky from the others. Raptors attack Udesky in an attempt to lure the others out of a tree. The raptors almost capture Amanda when she tries to descend to help Udesky. The raptors' trap fails and they kill Udesky before departing.
Elsewhere, Grant watches the raptors communicating and suspects that they are searching for something. They ambush him but is rescued by Eric, who survives in an overturned water truck. The next day, Grant and Eric are reunited with Billy and the Kirbys. The group is then chased by the Spinosaurus, but manage to lock it out by entering an abandoned observatory.
Grant discovers that Billy has taken two raptor eggs to use for funding, which provoked the raptor attacks. Grant decides to keep the eggs to ensure the group's survival. The group unknowingly enters a large aviary used to house Pteranodons, which attack the group and fly away with Eric. Billy rescues Eric using Ben's parasail, but is then attacked and seemingly killed by the Pteranodons. The rest of the group escapes the aviary, unknowingly leaving the door unlocked. They find a boat and make their way down a river.
That night, the group retrieves the ringing satellite phone from the feces of the Spinosaurus. Grant contacts Ellie but the Spinosaurus attacks the boat. Grant ignites the boat's fuel, causing the Spinosaurus to flee. The next morning, the group makes its way towards the coast but are surrounded by the raptors. They surrender the eggs to the raptors while Grant uses the replica raptor larynx to confuse the pack, which runs off with the eggs.
The group reach the coast and learn that Ellie had called in the Marine Corps and the Navy to rescue them. They discover that Billy, while seriously injured, is still alive, and has also been rescued. As they leave the island, they see the Pteranodons fly by.
Cast[edit]
Characters[edit]
- Sam Neill as Dr. Alan Grant
- William H. Macy as Paul Kirby
- Téa Leoni as Amanda Kirby
- Alessandro Nivola as Billy Brennan
- Trevor Morgan as Eric Kirby
- Michael Jeter as Udesky
- John Diehl as Cooper
- Bruce A. Young as Nash
- Laura Dern as Ellie
- Taylor Nichols as Mark
- Mark Harelik as Ben Hildebrand
- Julio Oscar Mechoso as Enrique Cardoso
- Blake Bryan as Charlie
Creatures on screen[edit]
Size comparison of Spinosaurus (red), Suchomimus (green), Baryonyx (yellow), and Irritator (blue) with a human
In a deviation from the previous films, the Spinosaurus is considered the primary antagonist;[3][dead link] Johnston stated, 'A lot of dinosaurs have a very similar silhouette to the T-Rex .. and we wanted the audience to instantly recognize this as something else'.[4] The silhouette of the Spinosaurus is shown behind that of the Pteranodon on the film's promotional poster, taking the place of the Tyrannosaurus that had been used in the previous films' posters. Baryonyx was originally considered to be the 'big bad' before Spinosaurus was chosen, and early concept posters reflected this. Within the film's dialogue, Billy interprets the animal he encounters as a Baryonyx or a Suchomimus, but Dr. Grant corrects his analysis based on its size and its sail.[5]
Because of new discoveries and theories in the field of paleontology, several dinosaurs are portrayed differently in this film than in previous ones. Discoveries suggesting Velociraptor were feathered prompted the addition of quill-like structures on the head and neck of the males in the film. 'We've found evidence that Velociraptors had feathers, or feather-like structures, and we've incorporated that into the new look of the raptor', said paleontologist Jack Horner, the film's technical adviser.[6]
Spielberg insisted that Johnston include Pteranodons, which were ultimately removed from the previous films for budget reasons, in Jurassic Park III.[7] An aquatic reptile was also featured in the first draft, but was ultimately removed from the final script.[7] The creatures were depicted using a combination of animatronics and CGI special effects.[4] The following creatures appear in the film:
Production[edit]
Early development[edit]
Joe Johnston had been interested in directing the sequel to Jurassic Park; he approached Spielberg, a friend of his, about the project. While Spielberg wanted to direct the first sequel, he agreed Johnston could direct a possible third film.[5] The second film, entitled The Lost World: Jurassic Park, includes a scene showing a Tyrannosaurus rampaging through San Diego; Spielberg had intended to use this scene for a third film but later decided to add it into the second film after realizing he probably would not direct another film in the series.[8] After the release of the second film in May 1997, Spielberg was busy with other projects; when asked about the possibility of a third Jurassic Park film, he responded, 'It would give me a tremendous .. headache just to think about it'.[9]
Pre-production[edit]
Universal Pictures announced the film on June 29, 1998, with Spielberg as a producer. Michael Crichton was reportedly going to collaborate with Spielberg to create a storyline and write a script. The film was set for release in mid-2000.[10] Spielberg initially devised a story involving Dr. Alan Grant, who was discovered to have been living on one of InGen's islands. According to Johnston, 'He'd snuck in, after not being allowed in to research the dinosaurs, and was living in a tree like Robinson Crusoe. But I couldn't imagine this guy wanting to get back on any island that had dinosaurs in it after the first movie.'[7]
In June 1999, Craig Rosenberg began writing the first draft of the script, which involved teenagers becoming marooned on Isla Sorna.[11] Johnston was announced as the film's director in August 1999, with Rosenberg still attached. Production was expected to begin in early 2000.[12][13] Rosenberg's draft about teenagers on Isla Sorna was rejected in September 1999.[14] According to Johnston it was 'not a badly written script';[11] he also said, 'It read like a bad episode of Friends'.[14] By December 1999, new writers had been hired to devise a better story for the film.[14]
The film's second script involved a Pteranodon escaping from Isla Sorna and causing a spate of mysterious killings on the mainland, which was to be investigated by Alan Grant and other characters including Billy Brennan, a naturalist named Simone, a tough military attaché, and wealthy Paul Roby and his teenage son Miles. Grant's group crash-lands on the island while a parallel investigation is done on the mainland. The aviary sequence and laboratory set piece were initially much longer and more complex, and included a Velociraptor stealthily entering a hatchery where the team spends the night. Sets, costumes, and props were built for this script.[5][11][14]
In February 2000, filming was reportedly set to begin in Fiordland, New Zealand, around the end of the month.[15][16] Scenes were originally planned to be filmed there for The Lost World: Jurassic Park.[17] In March 2000, Maui, Hawaii, was reportedly chosen instead of New Zealand.[18] Sam Neill signed to the project in June 2000; the 18-week filming schedule was expected to begin by August that year, with a projected release in July 2001.[19] Macy originally turned down his role due to scheduling conflicts.[20] Trevor Morgan and Téa Leoni were cast in August 2000.[21] Utah's Dinosaur National Monument and a military base at Oahu were being considered as filming locations.[22][23] During the pre-production phase, concept artists created advertising for the film using a working titles including Jurassic Park: Extinction and Jurassic Park: Breakout.[24]
Five weeks before filming began,[5] Johnston and Spielberg rejected the entire script because they were dissatisfied with it; $18 million had already been spent on the film.[25] Johnston felt the script's story was too complicated.[14] The simpler 'rescue mission' plot, which had been suggested by David Koepp, was used for the film instead.[5][14] Alexander Payne and Jim Taylor began rewriting the script in July 2000.[20]
Filming[edit]
Johnston said the script was never finished during production: 'We shot pages that eventually went into the final script but we didn't have a document'.[11] Principal photography began on August 30, 2000, at Dillingham Airfield in Mokulēia, Hawaii.[26] Macy, commenting on the slow pace of filming the script, said 'we would do a quarter-page–some days, an eighth of a page. And that would be a full 12-hour day.'[27]
Filming continued on Oahu until September 9.[28] Aerial footage of Molokai's North Shore cliffs was then filmed over the next two days, which was followed by a week of filming in Kauai.[26][29] Filming in Hawaii concluded on September 20, 2000.[28] Production then moved to California; John August was hired to do uncredited work on the script in September 2000.[30] Scenes were filmed at Occidental College in Los Angeles on October 10, 2000.[31]
Scenes were filmed at Center Bay Studios in Los Angeles at the end of October.[32] Other filming locations in California included South Pasadena and a rock quarry in Irwindale.[33] Filming also took place at Universal Studios' backlot in Los Angeles.[31] Production returned to Hawaii in January 2001 to film the movie's ending, which had not be written at the time of the previous Hawaiian shoot. The ending was filmed on Kauai's Pila'a Beach.[11]
The storyline contains minor scenes taken from Crichton's novels Jurassic Park and The Lost World, such as the Pteranodon aviary and the use of a boat, that did not appear in these books' film adaptations. Laura Dern's cameo was filmed in a day.[14] In an earlier draft, Neill's and Dern's characters were a couple in the process of splitting up.[34] Johnston said, 'I didn't want to see them as a couple anymore. For one thing, I don't think they look like a couple. It would be uncomfortable to still see them together. And Laura Dern doesn't look like she's aged for the past fifteen years!'[14] The film's longest rough cut without credits was approximately 96 minutes long. According to Johnston, 'We lost maybe 8 minutes, so it was never really that long'.[14]
Music[edit]
Composer John Williams was busy writing the music for Spielberg's film A.I. Artificial Intelligence; he recommended Don Davis to write the Jurassic Park III score. Williams' original themes and several new ones—such as one for the Spinosaurus that focused on low sounds, with tubas, trombones, and timpani—were integrated into the score. The fight between the Spinosaurus and the Tyrannosaurus, which Davis compared to King Kong's fight with dinosaur in the 1933 film, juxtaposes the Spinosaurus theme with the one Williams wrote for the T. rex.[35] In addition, 'Big Hat, No Cattle', a song by Randy Newman, was used in a restaurant scene.[36]
Release[edit]
Jurassic Park III premiered at the Universal Amphitheater in Los Angeles, California, on July 16, 2001;[37] two days later the film was released in the United States and other countries.[38] The film earned $181.2 million in the United States and $368.8 million worldwide, making it the eighth-highest-grossing film of the year worldwide.[2] But it is the lowest-grossing Jurassic Park film in the entire series. The soundtrack was released in July 2001.[39]
Home media[edit]
The film was released on VHS and DVD on December 11, 2001.[40] It was re-released with both sequels in December 2001[41] as the Jurassic Park Trilogy, and as the Jurassic Park Adventure Pack in November 2005.[42] It has also been released as a two-disc DVD set alongside Hulk.[43] In 2011, the film was released on Blu-ray as part of the Jurassic Park: Ultimate Trilogy Blu-ray collection.[44]Jurassic Park III is also included in the Jurassic Park4KUHD Blu-Ray collection, which was released on May 22, 2018.[45]
Reception[edit]
Critical response[edit]
Jurassic Park III has received mixed reviews from critics. Rotten Tomatoes gives the film a 49% rating based on 181 reviews, with an average rating of 5.3/10. The site's consensus states; 'Jurassic Park III is darker and faster than its predecessors, but that doesn't quite compensate for the franchise's continuing creative decline.'[46] It has a score of 42 out of 100 on Metacritic, indicating 'mixed or average reviews'.[47] On both sites, it is the lowest-rated film of the Jurassic Park franchise.
Entertainment Weekly's Owen Gleiberman, who praised the previous Jurassic Park films, awarded the third film a C grade, writing 'Jurassic Park III has no pretensions to be anything more than a goose-bumpy fantasy theme-park ride for kids, but it's such a routine ride. Spielberg's wizardry is gone, and his balletic light touch as well, and that gives too much of this 90-minute movie over to the duller-than-dull characters.'[48] Derek Elley of Variety Reviews called the film 'an all-action, helter-skelter, don't-forget-to-buy-the-computer-game ride that makes the two previous installments look like models of classic filmmaking'.[49] Ben Varkontine of PopMatters called it 'not as good a ride as the first, but a damn sight better than the second'.[50] Much of the criticism was leveled at the plot as being simply a chase movie with no character development; Apollo Movie Guide panned the film as being 'almost the same as the first movie' with 'no need for new ideas or even a script'.[51]Empire magazine gave the film 3 stars out of 5, calling it 'short, scrappy and intermittently scary'.[52]
On Ebert and Roeper, Richard Roeper gave it a Thumbs Down while Roger Ebert awarded a Thumbs Up.[53] In a subsequent review, Ebert called it 'the best blockbuster of the Summer'.[54] In his review, Ebert gave the film three stars and said it 'is not as awe-inspiring as the first film or as elaborate as the second, but in its own B-movie way it's a nice little thrill machine'. He also wrote, 'I can't praise it for its art, but I must not neglect its craft, and on that basis I recommend it'.[55] Paleontologist Robert T. Bakker, an early pioneer of the dinosaur-bird connection, said the feather quills added to the Velociraptor for Jurassic Park III 'looked like a roadrunner's toupee', but conceded that feathers are difficult subjects for computer animation and speculated that Jurassic Park IV's raptors would have more realistic with plumage.[56] In 2002, Crichton said he had not watched the film.[57]
Accolades[edit]
Award | Date of ceremony | Category | Recipient(s) | Result | Ref(s) |
---|---|---|---|---|---|
BMI Film Awards | May 15, 2002 | Best Music | Don Davis and John Williams | Won | [58] |
Golden Raspberry Awards | March 23, 2002 | Worst Remake or Sequel | Nominated | [59] | |
Golden Reel Awards | March 23, 2002 | Best Sound Editing – Effects & Foley | Howell Gibbens, Christopher Boyes, James Likowski, Frank E. Eulner and Ken Fischer | Nominated | [60] |
Golden Trailer Awards | 2002 | Best Horror/Thriller Film | Nominated | [61] | |
Satellite Awards | January 19, 2002 | Best Visual Effects | Jim Mitchell, Stan Winston (uncredited), Danny Gordon Taylor, Donald R. Elliott, John Rosengrant | Nominated | [62] |
Best Sound | Howell Gibbens | Nominated | |||
Saturn Awards | June 10, 2002 | Best Science Fiction Film | Nominated | [63] | |
Best Special Effects | Jim Mitchell, Stan Winston (uncredited), Danny Gordon Taylor, Donald R. Elliott, John Rosengrant | Nominated | |||
Stinkers Bad Movie Awards | 2002 | Worst Actress | Tea Leoni | Nominated | [64] |
Worst Screenplay for a Film Grossing More Than $100 Million Worldwide Using Hollywood Math | Peter Buchman, Alexander Payne, Jim Taylor, based on the book by Michael Crichton | Nominated | |||
Worst Sequel | Nominated |
Marketing and merchandise[edit]
A teaser trailer was released online in September 2000.[65] Universal avoided excessive early marketing to prevent a possible backlash; the studio believed awareness of the film was already sufficient.[66] Marketing began in April 2001, three months before the film's release.[67] The first footage from the film was aired during the second-season finale of Survivor in May 2001.[68] Promotional partners included Kodak and The Coca-Cola Company.[69][70] No fast-food promotions took place in the United States,[66] although children's meal toys based on the film were offered in Canadian Burger King outlets.[71]
Seven video games[72] were released to coincide with the film, and a novelization by Scott Ciencin that was aimed at young children was published.[73] Ciencin also wrote three children's books to tie in with the film's events: Jurassic Park Adventures: Survivor, the first book, detailed the eight weeks Eric spent alone on Isla Sorna;[74]Jurassic Park Adventures: Prey had Eric and Alan returning to Isla Sorna to rescue a group of teenage filmmakers;[75] and Jurassic Park Adventures: Flyers involved Eric and Alan leading the Pteranodon home after they nest in a Universal Studios theme park.[76]
In early 2001, Hasbro released a line of 3¾-inch action figures including electronic dinosaurs, humans, and vehicles, to coincide with the film's release.[77][78] The figures were scaled down from the original Kenner action figures from the pre-Jurassic Park III toy lines.[77] A line of toys were also released through the Lego Studios brand.[79][80]Playskool released a line of toys called Jurassic Park Junior, which were aimed at young children.[81][82] A smaller line of die-cast toys and a range of clothes were also produced. In November 2001, to promote the film's impending home media release, Universal launched a viral marketing website for Isla Travel, a fictional Isla Sorna travel agency.[83]
Cell phone promotion[edit]
For the film's home media release, Universal partnered with cell-phone company Hop-On to produce 'the world's first disposable cell phone', which would have been available through an in-package offer upon purchase of the film.[84][85] The telephones were to be delivered free to customers who responded to a winning promotional card that was supplied with selected copies of the film.[84] Approximately 5,000 copies of the film contained a winning promotional card; approximately 1,000 of them were redeemed.[86]
The promotion was canceled because the handsets could not be finished on time.[86][87] An investigation by the San Francisco Chronicle revealed that sample versions of Hop-On's cell phones were actually modified Nokia handsets; Hop-On was having problems with its own design.[87] Customers who were to receive the cell phones received a $30 check and a free DVD instead.[86]
See also[edit]
References[edit]
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- ^'Jurassic Park Licensees'. Moby Games. Retrieved July 6, 2007.
- ^Ciencin, Scott (2001). Jurassic Park III. Random House Books for Young Readers. p. 116. ISBN978-0-375-81318-4.
- ^Ciencin, Scott (June 2001). Survivor. Boxtree. p. 116. ISBN0-7522-1978-2.
- ^Scott Ciencin (October 2001). Prey. Boxtree. p. 123. ISBN0-375-81290-3.
- ^Ciencin, Scott (March 2002). Flyers. Boxtree. p. 128. ISBN0-375-81291-1.
- ^ ab'Jurassic Park 3'. JPToys.com. Retrieved November 13, 2015.
- ^Lipkowitz, Daniel (2001). 'Hasbro: Jurassic Park III'. Altered States Magazine. Archived from the original on February 22, 2001.
- ^Lipkowitz, Daniel (2001). 'LEGO: Jurassic Park III, Mindstorms'. Altered States Magazine. Archived from the original on February 22, 2001.
- ^'The LEGO Company and Universal Studios Consumer Products Group Announce New Toys Based on Jurassic Park III'. The Free Library. February 5, 2001. Retrieved November 13, 2015.
- ^Keier, Helen (February 15, 2001). 'Toy Fair Day 3 – Part 2: Jurassic Park 3, Lord of the Rings, Star Wars & More!'. IGN. Archived from the original on February 18, 2001.
- ^'Dinosaurs even the smallest kids will love'. ToyNerd.com. June 18, 2013. Archived from the original on November 17, 2015. Retrieved November 13, 2015.
- ^'DVD Promo Site islaTravel.com Opens'. DansJP3Page.com. November 27, 2001. Archived from the original on February 3, 2002.
- ^ abHettrick, Scott (November 28, 2001). 'Dinos phone in video promotion'. Variety. Retrieved November 13, 2015.
- ^'Universal Studios Home Video and Hop-On Introduce the World's First Disposable, Fully Recyclable Cell Phone: The Jurassic Park Survival Cell Phone'. Hop-On.com. November 29, 2001. Archived from the original on June 3, 2002.
- ^ abcWagner, Holly J. (June 7, 2002). 'Jurassic Park III Survival Phone Promo Is Extinct'. Home Media Magazine. Archived from the original on November 17, 2015. Retrieved November 13, 2015.
- ^ abWallack, Todd (March 29, 2002). 'Sample 'new' cell phone really just modified Nokia'. San Francisco Chronicle. Retrieved November 13, 2015.
External links[edit]
Wikiquote has quotations related to: Jurassic Park III |
- Official website( Page will play audio when loaded)
- Jurassic Park III on IMDb
- Jurassic Park III at AllMovie
- Jurassic Park III at Rotten Tomatoes
- Jurassic Park III at Box Office Mojo
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Jurassic_Park_III&oldid=904835093'
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(Redirected from Jurassic Park video games)
Jurassic Park | |
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First release | Jurassic Park (NES) July 1993 |
Latest release | Jurassic World Evolution June 12, 2018 |
After the announcement of the 1993 Jurassic Parkfeature film, based on the critically acclaimed novel by Michael Crichton, developers Ocean Software, BlueSky Software and Sega were licensed to produce games to be sold to coincide with the release of the film on the popular platforms of the time. In 1997, several developers, including DreamWorks Interactive and Appaloosa Interactive, produced various games for nine different platforms to coincide with the release of the film, The Lost World: Jurassic Park.
For the 2001 film, Jurassic Park III, a total of seven games were produced, including three games for the Game Boy Advance and three PC games. Lego Jurassic World, released in 2015, is based on each of the series' four films, including Jurassic World. Since 1994, a number of other video games that are not based directly on any of the films have also been released.
- 1Jurassic Park (1993)
- 1.1Ocean Software
- 1.2Sega
- 11Jurassic World (2015)
- 12Video games
Jurassic Park (1993)[edit]
Ocean Software released three distinct Jurassic Park games optimized for different platforms, while Sega released four distinct versions of Jurassic Park for five different platforms. In each version, the player has to complete several objectives to finish the game and escape the island of Isla Nublar.
Ocean Software[edit]
Nintendo versions[edit]
Jurassic Park, released for the Nintendo Entertainment System (NES) and Nintendo's Game Boy, is an action-adventure game played from an overhead perspective, with various goals that loosely follow the plot of the film.[1][2][3] The Game Boy version is a port of the NES version,[3] and features the addition of a database with information about six of the game's dinosaurs.[3][4]
The NES version was released in July 1993.[5] The Game Boy version was originally scheduled for release in July 1993,[6] but was not released until August 1993.[3][4]Nintendo Power, reviewing the Game Boy version, wrote negatively, 'Aiming can be awkward because the gun is offset on your shoulder and doesn't shoot straight in front of you,' but positively wrote, 'Good graphics and fun game play. You really get a sense of the movie danger.'[4]
Another variation was the Super NES version of Jurassic Park, which incorporates isometric gameplay for outside environments but uses a first person perspective for indoor environments. Objectives include turning on the park's power system and rebooting the main computers, as well as collecting raptor eggs.[7] The Super NES version of Jurassic Park also incorporated four-channel Dolby Pro Logicsurround sound.[8]
The Nintendo versions include elements from the novel that were not used in the film. The NES/Game Boy version includes a raft level,[1][9] similar to a scene from the novel.[10] Another level requires the player to destroy Velociraptor nests with bombs,[1][11] similar to a novel scene in which characters infiltrate a Velociraptor nest while armed with nerve gas grenades.[12] In the Super NES version, the player must use a nerve gas bomb rather than explosive bombs to destroy the nest.[8] Another objective in the Super NES version, taken from the novel,[13] is to prevent velociraptors from escaping to the mainland on a ship.[8]
Juegos De Jurassic Park 3 Y8
PC version[edit]
Ocean also released a PC version of Jurassic Park for DOS and Amiga.[14] As in the Super NES version, the PC version also features isometric and first-person shooter perspectives.[15]
Sega[edit]
Genesis[edit]
Sega published a side-scrollingplatformeraction game titled Jurassic Park for the Sega Genesis. Developed by BlueSky Software, the game can be played in two modes, either as Dr. Alan Grant or as a Velociraptor. Playing as each provides the user with an alternative story and different levels.[16]
Game Gear/Master System[edit]
Another version of the game, developed and published by Sega, was released for the Sega Master System and Sega Game Gear in 1993. The game is an action-based side-scrolling platformer, like the Genesis version. Unlike the Genesis version, Grant is the only playable character. In addition, this version of Jurassic Park features driving levels.[17][18] The Master System version was released exclusively in Europe and Brazil.[19]
The Game Gear version – scheduled for release in September 1993[6][20] – features five areas of Isla Nublar, with three levels in each area, for a total of 15 levels. The player can play the first four areas in any order, but cannot access the final area – Jurassic Park's Visitor Center – until the other four are completed. Each area begins with a driving level. At the end of each area is a boss enemy, such as Brachiosaurus, Pteranodon, Triceratops, and Velociraptor. The player is armed with three non-lethal weapons: a stun gun, an aerial stun weapon, and gas grenades. Medical kits can be collected to refill the player's health bar, while bottles can be collected to expand the health bar.[21]
The Master System version also features five areas,[22] with locations including mountains and a forest.[23] The fifth area is only accessible upon collecting all of the hidden Jurassic Park logos in each of the earlier areas.[22] In both versions, Jurassic Park is opened to the public upon completion of the game.[24][25]
Four reviewers for Electronic Gaming Monthly praised the Game Gear version for its graphics, although two of the reviewers were not enthusiastic about the driving levels.[26]Sega Visions wrote, 'Even without the hot Jurassic Park license, this portable action game would stand on its own with solid graphics and game play.'[21]Mean Machines magazine gave the Game Gear version a rating of 35 out of 100 and criticized the game for a lack of levels and variety, as well as, 'Awful sampled roars and instantly forgettable music.'[27]
Cyril Lachel of DefunctGames.com gave the Master System version a 'D' rating and called it 'one of the worst-playing 2D action games you'll ever see.' Lachel criticized the game's ineffective weapons and wrote that, 'The real sin of the game is that the dinosaurs tend to attack you from off the screen, which means that you'll take a lot of cheap hits before making it to an even cheaper boss. [..] On the bright side each of the levels are unique and (for the most part) interesting.' Lachel concluded, 'With its terrible controls, boring levels and entirely too difficult boss battles, this is one park you don't want to visit. This is not the worst Jurassic Park game on the market, but it sure comes close.'[23]
Mega-CD/Sega CD[edit]
A 1994 point-and-clickadventure game developed and published by Sega for the Sega CD (also known as the Mega-CD).[28] The game's events take place after the film. The player controls a scientist who becomes stranded on Isla Nublar after a helicopter crash. The player must search the island to retrieve eggs from seven different dinosaur species and place them in an incubator at the Jurassic Park visitor center.[29]
Arcade[edit]
In 1994, Sega released a rail shooter arcade game titled Jurassic Park. The game features missions that involve the player using a joystick to protect a vehicle by shooting any targets that appear on screen. The machine's cabinet resembles the rear of the film's Ford Explorer tour vehicles and contains hydraulic pistons to move the seat according to action on the screen.[30]
Sequels and other games (1994–1996)[edit]
A sequel to the Sega Genesis version of Jurassic Park, entitled Jurassic Park: Rampage Edition, was released in 1994, and immediately follows the events of its predecessor. In it, Grant's helicopter crashes on Isla Nublar after taking off from the island. Now he must deal not only with dinosaurs, but InGen soldiers as well.[31] As in the game's predecessor, the player can play as either Grant or a Velociraptor.[32]
Additionally, Universal Interactive released Jurassic Park Interactive exclusively on the 3DO Interactive Multiplayer in 1994. The game plays out through eight different minigames and features FMV segments starring look-alikes of the main characters.[33] Also in 1994, Hi Tech Entertainment released Jurassic Park: Paint and Activity Center, a painting activity game for DOS.[34]
Ocean developed an action side-scrolling platform game titled Jurassic Park 2: The Chaos Continues and released it for the SNES and Game Boy in 1995.[35][36] The SNES version uses an original story and is a sequel to the film, while the Game Boy version reuses the film's plot.[36] In the SNES version, which takes place one year after the events of the film, the player controls Dr. Alan Grant, who is sent to Isla Nublar by John Hammond to prevent BioSyn (a rival genetics company) from stealing dinosaurs from the island.[37]
On August 12, 1996,[38] Universal launched an online game titled Jurassic Park – The Ride Online Adventure, to promote Jurassic Park: The Ride.[39] In the game, the player controls Jurassic Park's director of operations, who must stop an escaped Velociraptor that is wondering inside a compound, where the game takes place.[40][41][42] The player must walk through hallways while avoiding the Velociraptor. The player must search in offices and other rooms for objects that can be used and combined with one another to stop the Velociraptor or gain entry to new areas. The game includes a feature known as the 'IntraNet,' which contains files on the park's employees and records, as well as information on InGen and its dinosaurs.[40]
The Lost World: Jurassic Park (1997)[edit]
To coincide with The Lost World: Jurassic Park, the second film in the movie series, studio DreamWorks utilized its internal software company, DreamWorks Interactive to create their own game.[43]
For the PlayStation and Sega Saturn, DreamWorks and Appaloosa Interactive developed The Lost World: Jurassic Park, a side-scrolling platformer portrayed in a totally 3D rendered environment. The game features five playable characters and 30 levels.[44][45] In 1998, an updated version of The Lost World: Jurassic Park was released for the PlayStation, featuring various gameplay improvements.[46]
Appaloosa Interactive developed another version of The Lost World: Jurassic Park that was published by Sega for the Sega Genesis. Played from an overhead view, the game contains levels brought together by four hub areas on Isla Sorna and also contains four unique boss levels. It also has driveable vehicles, a large number of dinosaurs, and a GPS system used for mission objectives.[47]
Four versions of the game were developed and published by different companies for handheld game consoles, including Nintendo's Game Boy,[48] Sega's Game Gear,[49] and Tiger Electronics' Game.com and R-Zone consoles.[50][51]
ENGAGE games online, a multiplayer gaming website, announced in June 1997 that they had secured the exclusive online game rights for The Lost World: Jurassic Park through an agreement with Universal Studios. As in the films, the game was to be set on a tropical island of genetically engineered dinosaurs. In the game, the player's objective would be to capture one egg from six different dinosaur nests and return the eggs to a laboratory. The player would have to fight against dinosaurs such as Tyrannosaurus and Velociraptor, as well as other players trying to complete the same mission. Gameplay would consist of four teams, with up to 32 players. Availability of the game was to be announced later that year. At that time, a retail version of the game was not planned.[52]
DreamWorks also released Chaos Island: The Lost World, a strategy video game for the PC, with similar gameplay to Command & Conquer.[53] The game is played across 12 levels,[53] and involves the player creating dinosaurs that can be controlled and used against enemies.[54] Six actors from the film provided their voice to the game.[53]
An arcade game titled The Lost World: Jurassic Park was also released by Sega,[55] and made use of the then-powerful Model 3 arcade hardware.[56]
In 1998, a PCfirst person shooter game titled Trespasser was released, billed as a digital sequel to the film The Lost World: Jurassic Park.[43][57] The game was highly ambitious and featured one of the first large scale physics engines in an action game.[58] The developer was pushed by the publisher to ship it to coincide with the VHS release of The Lost World whether it was ready or not. This meant many elements of the planned game design were shelved and many bugs, some major, still remained in the game,[59] resulting in negative critical reception.[58][59][60] In April 2002,[61] the game received a large modding community called TresCom, which released many patches and graphical updates for download on their forums.[62]
Warpath: Jurassic Park (1999)[edit]
In 1999, DreamWorks released Warpath: Jurassic Park, a fighting game for the PlayStation, featuring 14 playable dinosaurs and arenas based on locations from the first two films.[63]
Jurassic Park III (2001)[edit]
To coincide with the third film in the series, Jurassic Park III — the first film not based on a Michael Crichton novel and not directed by Steven Spielberg — a number of video games were released for the PC, arcade and Game Boy Advance.
Knowledge Adventure developed and published two video games aimed primarily at a younger target audience:[64] a side-scrolling platformer titled Jurassic Park III: Dino Defender;[65] and Jurassic Park III: Danger Zone!, in which the player moves around on a virtual board game map.[66] Later that year, Knowledge Adventure produced Scan Command: Jurassic Park, which utilized a portable barcode scanner accessory known as the Scan Command.[67][68]
A light gun arcade game titled Jurassic Park III was published by Konami and released in 2001.[69] The game features a motion sensor system similar to that of Police 911. Also in 2001, Konami published three games for the Game Boy Advance, two of which were also developed by Konami:
- Jurassic Park III: Island Attack was developed by Mobile21. The game is an isometric action-adventure game, where one plays as Dr. Alan Grant trying to escape Isla Sorna by traversing the 8 different game environments to reach a rescue boat. The game allows the player to choose to run from many of the enemies encountered, or collect and use items to destroy them.[70]
- Jurassic Park III: The DNA Factor is a side-scrolling platformer with many puzzle-solving elements. The game allows the player to play as either a professional photographer or pilot to search Isla Sorna for the DNA of dinosaurs. Each level involves fighting dinosaurs while searching for all of the DNA to open the exit. Then, using the collected DNA, the player must correctly create different species of dinosaurs, which becomes increasingly complex as the game progresses.[71]
- Jurassic Park III: Park Builder is a construction and management simulation game viewed from an omnipotent perspective. In the game, the player creates a virtual amusement park that includes rides, shops, food outlets, and dinosaur facilities.[72]
Announced in 2001,[73]Jurassic Park: Survival was a third-person adventure game in development by Savage Entertainment for the PlayStation 2 and Xbox,[74] as well as the GameCube and PC.[75][76] However, due to conflicts with Vivendi Universal over payments, the game was canceled.[77][78]
Universal Studios Theme Parks Adventure (2001)[edit]
In 2001, Universal Studios Theme Parks Adventure was released for the Nintendo GameCube. Based on many of the Universal theme park rides, the Jurassic Park ride requires the player to take control of a gun turret on the back of a Jeep to defend against dinosaurs.[79]
Jurassic Park: Dinosaur Battles (2002)[edit]
A PC game titled Jurassic Park: Dinosaur Battles, also produced by Knowledge Adventure, was released on September 10, 2002.[80]Dinosaur Battles is basically Scan Command: Jurassic Park without the portable scanner accessory. The game involves a group of young explorers stranded on Isla Sorna, where the evil Dr. Corts (voiced by Kath Soucie) has carried out experiments to control dinosaurs and pit them against each other for fights.[81]
The game features six playable creatures throughout the game, each one with six primary skills to defend against Corts' creatures. Before playing against enemies, the player must arrange pieces of dinosaur DNA to enable each creature's skills. Unlike Scan Command, which requires the player to scan barcodes to receive DNA, Dinosaur Battles presents the player with a list of more than 500 DNA pieces.[81]
The game primarily consists of the player controlling a creature from a top-down perspective while carrying out tasks such as locating certain facilities. During this portion of the game, enemy dinosaurs often randomly challenge the player to a battle. The player can fight or choose to abandon the battle.[81][82][83] In 2018, Zack Zwiezen of Kotaku ranked the game among the 'weirdest' Jurassic Park games ever released, stating that it was like Warpath: Jurassic Park but with an 'unnecessary and weird' storyline and 'less fun' combat.[84]
Jurassic Park: Operation Genesis (2003)[edit]
In March 2003, Vivendi Universal Games released Jurassic Park: Operation Genesis, a park-building video game developed by Blue Tongue Entertainment that allows players to recreate their own Jurassic Park, featuring 25 dinosaurs and a multitude of rides, shops and other attractions. The game was released on Xbox, PlayStation 2 and PC.[85][86]
Jurassic Park Institute Tour: Dinosaur Rescue (2003)[edit]
Jurassic Park Institute Tour: Dinosaur Rescue is an action video game featuring a collection of minigames. It was developed and published by Rocket Company and released for the Game Boy Advance exclusively in Japan on July 18, 2003.[87][88][89][84] The game was sold exclusively through the Jurassic Park: Institute Tour, a large educational travelling exhibition in Japan.[84] In 2018, Zack Zwiezen of Kotaku noted that the minigames were 'simple, but the art is colorful and cute.'[84]
Later Jurassic Park games (2007–2015)[edit]
On August 29, 2007, Brighter Minds Media, Inc. and Universal released Jurassic Park Explorer, an interactive DVD game and board game that are played together. The goal of the game, set on Isla Sorna, is to resurrect dinosaurs by progressing along the game board and completing each of the DVD game's seven mini-games. The DVD game also includes over 300 dinosaur trivia questions and clips from the first three films.[90][91]
In August 2010,[92]Gameloft released Jurassic Park, an action/adventure mobile game[92] based on the first film.[93] As Alan Grant or Ian Malcolm, the player must escape from Isla Nublar while fighting against dinosaurs, mercenaries, and poachers. The player can also play as a T. rex.[93][94]Jurassic Park: The Game, a four-part episodic adventure game series set after the events of the first film, was developed and published by Telltale Games on November 15, 2011, for Xbox 360, PlayStation 3, PC and Mac.[95][96]
Jurassic Park 3 Wiki
Jurassic Park is among the films featured in Universal Movie Tycoon, an iPhone game developed and published by Fuse Powered Inc. in March 2012.[97][98] In the game, the player creates a movie studio and subsequently recreates films that were released by Universal Pictures.[97]Jurassic Park Builder, developed and published by Ludia in July 2012, is a construction and management simulation video game in which the player builds a Jurassic Park theme park. An Aquatic Park with aquatic animals and a Glacier Park with extinct animals from the Cenozoic era can also be constructed.[99][100]
A fan-created project, titled Jurassic Park: Aftermath, is not a full video game, instead featuring Isla Nublar's Jurassic Park as an interactive environment that can be explored.[101][102] The project had been in development since at least March 2013,[102] using the CryEngine 3 game engine,[103] but development had been suspended by May 2016.[104] A new arcade game, titled Jurassic Park Arcade and developed by Raw Thrills, was released in March 2015,[105] and is based on the first three films in the series.[106]
Jurassic World (2015)[edit]
Several video games based on the 2015 film Jurassic World have been released or are in development. Ludia released an updated version of Jurassic Park Builder in April 2015, titled Jurassic World: The Game, for iOSmobile devices.[107]Lego Jurassic World, an action-adventure video game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment, was released for eight different game systems on June 12, 2015,[108] coinciding with the film's theatrical release. The game is based on the series' first four films, and was later released for Android and iOS on March 31, 2016.[109] Characters and settings from Jurassic World appear in the 2015 crossovertoys-to-life video game Lego Dimensions.[110] A virtual reality video game titled VRSE Jurassic World was created by Skyrocket, LLC.[111] In the United States, the game was released for iOS on August 8, 2017,[112] while an Android version was released the following month.[113]
Jurassic World Survivor[edit]
By June 2014,[114]Cryptic Studios was developing a third-person open-world video game, similar to H1Z1 and based on Jurassic World, in which the player would assume the role of Owen Grady. The game was being developed with the Unreal Engine 4 game engine, and was nearly finished when it was cancelled in May 2015, after the closure of Cryptic Studios' Seattle location.[115][116][117][118] It was to be released on Steam, Xbox Live, and the PlayStation Network.[114] In June 2016, it was reported that the game was in development by a different studio, with Perfect World Entertainment as publisher.[119] In October 2016, Perfect World reserved a web domain for the game at JurassicWorldSurvivor.com. In December 2016, the company filed a trademark for Jurassic World Survivor.[120]
Jurassic World Evolution[edit]
In August 2017, it was announced that Jurassic World Evolution would be released in 2018, to coincide with the release of the fifth film, Jurassic World: Fallen Kingdom. The game is based on the 2015 film, and was developed and published by Frontier Developments. In addition to management and simulation, the game also features creature development.[121] The game was released on June 12, 2018.[122]
Jurassic World Alive[edit]
On March 6, 2018, Universal announced Jurassic World Alive, a Pokémon Go-style game. The game allows the player to build a collection of dinosaurs that can be used in battles against other players. The game also allows players to create their own dinosaurs using hybrid DNA. The game was developed by Ludia and co-published with Universal, and released in May 2018 for iOS and Android.[123] The game included more than 100 dinosaurs upon its release, and more are expected to be added in regular updates.[124][125][126] The game was first released in Canada on March 14, 2018.[127]
Video games[edit]
Titles released in the 1990s[edit]
Title | Details |
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Original release date(s):
| Release years by system: 1993—NES, Game Boy |
Notes:
| |
Original release date(s):
| Release years by system: 1993—SNES |
Notes:
| |
Original release date(s):
| Release years by system: 1993—Sega Genesis/Sega Mega Drive |
Notes:
| |
Jurassic Park Original release date(s):
| Release years by system: 1993—Game Gear, Master System |
Notes:
| |
Original release date(s):
| Release years by system: 1993—Sega CD |
Notes:
| |
Original release date(s):
| Release years by system: 1993—Amiga/DOS |
Notes:
| |
Original release date(s):
| Release years by system: 1994—Arcade |
Notes:
| |
Original release date(s):
| Release years by system: 1994—SNES, Game Boy |
Notes:
| |
Original release date(s):
| Release years by system: 1994—3DO Interactive Multiplayer |
Notes:
| |
Original release date(s):
| Release years by system: 1994—Sega Genesis/Sega Mega Drive |
Notes:
| |
Jurassic Park: Paint and Activity Center Original release date(s):
| Release years by system: 1994—DOS |
Notes:
| |
Jurassic Park – The Ride Online Adventure Original release date(s):
| Release years by system: 1996—Online |
Notes:
| |
Original release date(s):
| Release years by system: 1997—PlayStation, Sega Saturn |
Notes:
| |
Original release date(s):
| Release years by system: 1997—Sega Genesis/Sega Mega Drive |
Notes:
| |
Original release date(s):
| Release years by system: 1997—Game Boy, Game Gear, Game.com, R-Zone |
Notes:
| |
Original release date(s):
| Release years by system: 1997—Microsoft Windows/PC |
Notes:
| |
Original release date(s):
| Release years by system: 1997—Arcade |
Notes:
| |
Original release date(s):
| Release years by system: 1998—Microsoft Windows/PC |
Notes:
| |
Original release date(s):
| Release years by system: 1999—PlayStation |
Notes:
|
Titles released in the 2000s[edit]
Title | Details |
---|---|
Original release date(s):
| Release years by system: 2001—Microsoft Windows/Macintosh/PC |
Notes:
| |
Original release date(s):
| Release years by system: 2001—Microsoft Windows/PC |
Notes:
| |
Original release date(s):
| Release years by system: 2001—Arcade |
Notes:
| |
Original release date(s):
| Release years by system: 2001—Game Boy Advance |
Notes:
| |
Original release date(s):
| Release years by system: 2001—Game Boy Advance |
Notes:
| |
Original release date(s):
| Release years by system: 2001—Game Boy Advance |
Notes:
| |
Original release date(s):
| Release years by system: 2001—PC |
Notes:
| |
Jurassic Park: Dinosaur Battles Original release date(s):
| Release years by system: 2002—PC |
Notes:
| |
Original release date(s):
| Release years by system: 2003—Microsoft Windows/PC, PlayStation 2, Xbox |
Notes:
| |
Jurassic Park Institute Tour: Dinosaur Rescue Original release date(s): | Release years by system: 2003—Game Boy Advance |
Notes:
| |
Jurassic Park Explorer Original release date(s): | Release years by system: 2007—DVD players |
Notes:
|
Titles released in the 2010s[edit]
Title | Details |
---|---|
Jurassic Park Original release date(s):
| Release years by system: 2010—Mobile |
Notes:
| |
Original release date(s):
| Release years by system: 2011—Microsoft Windows/PC, OS X, PlayStation 3, Xbox 360, iOS |
Notes:
| |
Original release date(s):
| Release years by system: 2012—iOS, Android, Microsoft Windows |
Notes:
| |
Jurassic Park Online Slot Original release date(s):
| Release years by system: 2014—Slot machine |
Notes:
| |
Original release date(s):
| Release years by system: 2015—Arcade game |
Notes:
| |
Original release date(s):
| Release years by system: 2015—iOS |
Notes:
| |
Jurassic World Online Slot Original release date(s):
| Release years by system: 2015—Slot machine |
Notes:
| |
Original release date(s):
| Release years by system: 2015—Android, iOS, Microsoft Windows, Nintendo 3DS, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One. |
Notes:
| |
VRSE Jurassic World Original release date(s):
| Release years by system: 2017—iOS, Android |
Notes:
| |
Jurassic World Facts Original release date(s):
| Release years by system: 2018—iOS, Android |
Notes:
| |
Dinosaur Stampede Original release date(s):
| Release years by system: 2018—Online |
Notes:
| |
Original release date(s): March 14, 2018 | Release years by system: iOS, Android |
Notes:
| |
Original release date(s): June 12, 2018 | Release years by system: Steam, Xbox Live, PlayStation Network |
Notes:
|
Upcoming titles[edit]
Title | Details |
---|---|
Original release date(s): TBA | Release years by system: Steam, Xbox Live, PlayStation Network |
Notes:
|
Cancelled titles[edit]
Title | Details |
---|---|
Original release date(s):
| Release years by system: 2001—GameCube, PC, PlayStation 2, Xbox |
Notes:
|
Related titles[edit]
Title | Details |
---|---|
Original release date(s):
| Release years by system: 2001—GameCube |
Notes:
| |
Universal Movie Tycoon Original release date(s):
| Release years by system: 2012—iOS |
Notes:
| |
Original release date(s):
| Release years by system: 2015—PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One. |
Notes:
|
See also[edit]
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- ^ abAllen, Jennifer (2012-04-03). 'Universal Movie Tycoon Review'. 148Apps. Retrieved 2018-04-20.
- ^'Universal Movie Tycoon'. AppSpy. Retrieved 2018-04-20.
- ^Ludia Inc., Ludia (2012-08-20). 'Jurassic Park™ Builder'. ludia.com. Retrieved 2015-02-20.
- ^Ludia (2012-07-23). Jurassic Park Builder. Ludia.
- ^Morris, Tatiana (2015-02-09). 'One man is creating the Jurassic Park game we've always wanted'. GameZone. Retrieved 2018-04-20.
- ^ abKlepek, Patrick (2015-02-09). 'Jurassic Park Fan Project Is The Dinosaur Game I've Always Wanted'. Kotaku. Retrieved 2016-05-05.
- ^Usher, William (2013). 'Jurassic Park: Aftermath Trailer Showcases The Power Of CryEngine 3'. CinemaBlend.com. Retrieved 2016-05-05.
- ^'This project has been abandoned'. Reddit. 2016-05-10. Retrieved 2018-04-20.
- ^'No Fooling: Jurassic Park Arcade Unboxing'. ArcadeHeroes.com. 2015-04-01. Retrieved 2016-06-21.
- ^'Q&A On Jurassic Park Arcade With Eugene Jarvis'. ArcadeHeroes.com. 2015-02-23. Retrieved 2016-06-22.
- ^Shaul, Brandy (2015-04-30). 'Ludia Unleashes Jurassic World: The Game on iOS'. Adweek. Retrieved 2015-05-04.
- ^'LEGO Jurassic World'. IGN. Retrieved 2016-06-21.
- ^Makuch, Eddie (2016-03-31). 'Lego Jurassic World Comes to iOS and Android'. GameSpot. Retrieved 2016-06-21.
- ^http://www.shacknews.com/article/89436/the-simpsons-portal-jurassic-world-inclusion-in-lego-dimensions-leaked
- ^Brott, Armin; Fuess, Samantha (2017-11-16). 'Parents @ Play: Gifts inspired by travel'. Chicago Tribune. Retrieved 2018-04-20.
- ^'VRSE Jurassic World (iOS)'. iTunes. Retrieved 2018-04-20.
- ^'VRSE Jurassic World (Android)'. Google. Retrieved 2018-04-20.
- ^ ab'Information, Pictures and Videos Surface from the Unreleased Jurassic World Video Game!'. JurassicWorld.org. 2015-11-09. Archived from the original on 2015-11-09.
- ^'Cryptic Studios North has been shut down. They were working on a Jurassic World game similar to 'H1Z1.''. Reddit.com. 2015-05-11. Archived from the original on 2015-11-09.
- ^Makuch, Eddie (2015-11-10). 'New Details and Images for the Jurassic World Game That Never Happened'. GameSpot. Retrieved 2017-11-06.
- ^Lamble, Ryan (2015-11-10). 'Jurassic World tie-in game was cancelled, reports confirm'. Den of Geek. Retrieved 2017-11-08.
- ^Usher, William (November 2015). 'This Cancelled Jurassic World Game Sounds Pretty Awesome'. CinemaBlend. Retrieved 2017-11-08.
- ^'Is the cancelled Jurassic World video game back in development?'. Jurassic Outpost. 2016-06-06. Retrieved 2017-01-01.
- ^Grill, Scott (2017-01-01). ''Jurassic World Survivor' Game Trademark Spotted, Perfect World Taking on 'Ark'?'. Inquisitr. Retrieved 2017-01-01.
- ^Walton, Mark (August 20, 2017). 'Jurassic World Evolution is a theme park sim from Planet Coaster dev Frontier'. Ars Technica. Retrieved August 20, 2017.
- ^Squires, John (March 14, 2018). 'Theme Park Simulation Game 'Jurassic World Evolution' Gets Release Date'. Bloody Disgusting. Retrieved March 15, 2018.
- ^Cooper, Dalton (30 May 2018). 'Pokemon GO-Like Jurassic World Alive is Out Now'. Game Rant. Retrieved 7 June 2018.
- ^Bell, Karissa (March 6, 2018). 'Create your own augmented reality dinosaurs with 'Jurassic World Alive''. Mashable. Retrieved March 6, 2018.
- ^Reiley, Luke (March 6, 2018). 'Universal Announces Pokémon Go-Style Jurassic World Mobile Game'. IGN. Retrieved March 6, 2018.
- ^Takahashi, Dean (March 6, 2018). 'Ludia unveils Jurassic World Alive mobile game'. VentureBeat. Retrieved March 6, 2018.
- ^Pugh, Chris (March 14, 2018). ''Jurassic World: Alive' Released in Canada - First Gameplay Footage'. JurassicOutpost.com. Retrieved March 15, 2018.
External links[edit]
- Jurassic Park licensees at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Jurassic_Park_video_games&oldid=904052269'
Jurassic Park III | |
---|---|
Directed by | Joe Johnston |
Produced by | |
Written by | |
Based on | Characters by Michael Crichton |
Starring | |
Music by | Don Davis |
Cinematography | Shelly Johnson |
Edited by | Robert Dalva |
Distributed by | Universal Pictures |
| |
92 minutes[1] | |
Country | United States |
Language | English |
Budget | $93 million[2] |
Box office | $368.8 million[2] |
Jurassic Park III is a 2001 American science fictionadventure film and the third installment in the Jurassic Park film series. The film stars Sam Neill, William H. Macy, Téa Leoni, Alessandro Nivola, Trevor Morgan, and Michael Jeter. It is the first film in the series Steven Spielberg did not direct; neither was it based on a book by Michael Crichton, although numerous scenes in the film were taken from Crichton's novels Jurassic Park and The Lost World. Events depicted in the film take place on Isla Sorna, an island off Central America's Pacific coast, where a divorced couple have tricked Dr. Alan Grant into helping them find their son.
After the success of Spielberg's film Jurassic Park, Joe Johnston expressed interest in directing a sequel. Spielberg gave Johnston permission to direct a third film in the series, if there was to be one. Production of Jurassic Park III began on August 30, 2000. Despite mixed reviews from critics, the film was successful at the box office, grossing $368 million worldwide. A sequel, Jurassic World, was released on June 12, 2015.
- 2Cast
- 3Production
- 4Release
- 5Reception
- 6Marketing and merchandise
Plot[edit]
Ben Hildebrand and Eric Kirby go parasailing, tethered to a boat, over the waters near Isla Sorna. The boat's crew disappears, prompting Ben to detach the line before the boat crashes. He and Eric drift towards the island.
Eight weeks later, paleontologist Dr. Alan Grant has made a new discovery about the intelligence of Velociraptors, but struggles to secure funding for his research. Grant discusses his discovery of a resonating larynx on fossilized raptor remains with his longtime colleague Ellie. This, and his experience at Jurassic Park, leads him to believe that the original Velociraptors were socially sophisticated. He hypothesizes that if they had not gone extinct and continued to evolve, their descendants—rather than humans—would have become Earth's dominant species. His assistant Billy Brennan uses a 3D printer to replicate the Velociraptor larynx.
Paul and Amanda Kirby, posing as a wealthy couple, offer funding for Grant's research if he will give them an aerial tour of Isla Sorna. Grant reluctantly agrees and flies there with Paul, Amanda, Billy, and the Kirbys' mercenary associates Udesky, Cooper, and their pilot Nash. During the flight, Grant learns that the Kirbys plan to land on the island; he protests but Cooper knocks him unconscious.
Grant awakens to discover that they have landed. A Spinosaurus approaches the group, who board the plane to escape, leaving Cooper behind as he tries to reach the plane. The Spinosaurus emerges on the runway and devours Cooper. In avoiding the Spinosaurus, the plane crashes into the forest. The Spinosaurus destroys the plane and consumes Nash along with Paul's satellite phone. Fleeing, the survivors briefly lose the Spinosaurus but encounter a Tyrannosaurus rex. The Spinosaurus returns but the group escapes while the two dinosaurs fight. The Spinosaurus kills the T. rex by snapping its neck.
Grant learns that the Kirbys are a middle-class, divorced couple who are looking for their son Eric and Amanda's boyfriend Ben, who are missing on the island. The group finds the parasail attached to Ben's corpse. They take the parasail and then encounter raptor nests, and find an abandoned InGen compound. A raptor chases them and summons the rest of its pack. The humans flee into a herd of Corythosaurus and Parasaurolophus, causing a stampede, and separating Grant and Udesky from the others. Raptors attack Udesky in an attempt to lure the others out of a tree. The raptors almost capture Amanda when she tries to descend to help Udesky. The raptors' trap fails and they kill Udesky before departing.
Elsewhere, Grant watches the raptors communicating and suspects that they are searching for something. They ambush him but is rescued by Eric, who survives in an overturned water truck. The next day, Grant and Eric are reunited with Billy and the Kirbys. The group is then chased by the Spinosaurus, but manage to lock it out by entering an abandoned observatory.
Grant discovers that Billy has taken two raptor eggs to use for funding, which provoked the raptor attacks. Grant decides to keep the eggs to ensure the group's survival. The group unknowingly enters a large aviary used to house Pteranodons, which attack the group and fly away with Eric. Billy rescues Eric using Ben's parasail, but is then attacked and seemingly killed by the Pteranodons. The rest of the group escapes the aviary, unknowingly leaving the door unlocked. They find a boat and make their way down a river.
That night, the group retrieves the ringing satellite phone from the feces of the Spinosaurus. Grant contacts Ellie but the Spinosaurus attacks the boat. Grant ignites the boat's fuel, causing the Spinosaurus to flee. The next morning, the group makes its way towards the coast but are surrounded by the raptors. They surrender the eggs to the raptors while Grant uses the replica raptor larynx to confuse the pack, which runs off with the eggs.
The group reach the coast and learn that Ellie had called in the Marine Corps and the Navy to rescue them. They discover that Billy, while seriously injured, is still alive, and has also been rescued. As they leave the island, they see the Pteranodons fly by.
Cast[edit]
Characters[edit]
- Sam Neill as Dr. Alan Grant
- William H. Macy as Paul Kirby
- Téa Leoni as Amanda Kirby
- Alessandro Nivola as Billy Brennan
- Trevor Morgan as Eric Kirby
- Michael Jeter as Udesky
- John Diehl as Cooper
- Bruce A. Young as Nash
- Laura Dern as Ellie
- Taylor Nichols as Mark
- Mark Harelik as Ben Hildebrand
- Julio Oscar Mechoso as Enrique Cardoso
- Blake Bryan as Charlie
Creatures on screen[edit]
Size comparison of Spinosaurus (red), Suchomimus (green), Baryonyx (yellow), and Irritator (blue) with a human
In a deviation from the previous films, the Spinosaurus is considered the primary antagonist;[3][dead link] Johnston stated, 'A lot of dinosaurs have a very similar silhouette to the T-Rex .. and we wanted the audience to instantly recognize this as something else'.[4] The silhouette of the Spinosaurus is shown behind that of the Pteranodon on the film's promotional poster, taking the place of the Tyrannosaurus that had been used in the previous films' posters. Baryonyx was originally considered to be the 'big bad' before Spinosaurus was chosen, and early concept posters reflected this. Within the film's dialogue, Billy interprets the animal he encounters as a Baryonyx or a Suchomimus, but Dr. Grant corrects his analysis based on its size and its sail.[5]
Because of new discoveries and theories in the field of paleontology, several dinosaurs are portrayed differently in this film than in previous ones. Discoveries suggesting Velociraptor were feathered prompted the addition of quill-like structures on the head and neck of the males in the film. 'We've found evidence that Velociraptors had feathers, or feather-like structures, and we've incorporated that into the new look of the raptor', said paleontologist Jack Horner, the film's technical adviser.[6]
Spielberg insisted that Johnston include Pteranodons, which were ultimately removed from the previous films for budget reasons, in Jurassic Park III.[7] An aquatic reptile was also featured in the first draft, but was ultimately removed from the final script.[7] The creatures were depicted using a combination of animatronics and CGI special effects.[4] The following creatures appear in the film:
Production[edit]
Early development[edit]
Joe Johnston had been interested in directing the sequel to Jurassic Park; he approached Spielberg, a friend of his, about the project. While Spielberg wanted to direct the first sequel, he agreed Johnston could direct a possible third film.[5] The second film, entitled The Lost World: Jurassic Park, includes a scene showing a Tyrannosaurus rampaging through San Diego; Spielberg had intended to use this scene for a third film but later decided to add it into the second film after realizing he probably would not direct another film in the series.[8] After the release of the second film in May 1997, Spielberg was busy with other projects; when asked about the possibility of a third Jurassic Park film, he responded, 'It would give me a tremendous .. headache just to think about it'.[9]
Pre-production[edit]
Universal Pictures announced the film on June 29, 1998, with Spielberg as a producer. Michael Crichton was reportedly going to collaborate with Spielberg to create a storyline and write a script. The film was set for release in mid-2000.[10] Spielberg initially devised a story involving Dr. Alan Grant, who was discovered to have been living on one of InGen's islands. According to Johnston, 'He'd snuck in, after not being allowed in to research the dinosaurs, and was living in a tree like Robinson Crusoe. But I couldn't imagine this guy wanting to get back on any island that had dinosaurs in it after the first movie.'[7]
In June 1999, Craig Rosenberg began writing the first draft of the script, which involved teenagers becoming marooned on Isla Sorna.[11] Johnston was announced as the film's director in August 1999, with Rosenberg still attached. Production was expected to begin in early 2000.[12][13] Rosenberg's draft about teenagers on Isla Sorna was rejected in September 1999.[14] According to Johnston it was 'not a badly written script';[11] he also said, 'It read like a bad episode of Friends'.[14] By December 1999, new writers had been hired to devise a better story for the film.[14]
The film's second script involved a Pteranodon escaping from Isla Sorna and causing a spate of mysterious killings on the mainland, which was to be investigated by Alan Grant and other characters including Billy Brennan, a naturalist named Simone, a tough military attaché, and wealthy Paul Roby and his teenage son Miles. Grant's group crash-lands on the island while a parallel investigation is done on the mainland. The aviary sequence and laboratory set piece were initially much longer and more complex, and included a Velociraptor stealthily entering a hatchery where the team spends the night. Sets, costumes, and props were built for this script.[5][11][14]
In February 2000, filming was reportedly set to begin in Fiordland, New Zealand, around the end of the month.[15][16] Scenes were originally planned to be filmed there for The Lost World: Jurassic Park.[17] In March 2000, Maui, Hawaii, was reportedly chosen instead of New Zealand.[18] Sam Neill signed to the project in June 2000; the 18-week filming schedule was expected to begin by August that year, with a projected release in July 2001.[19] Macy originally turned down his role due to scheduling conflicts.[20] Trevor Morgan and Téa Leoni were cast in August 2000.[21] Utah's Dinosaur National Monument and a military base at Oahu were being considered as filming locations.[22][23] During the pre-production phase, concept artists created advertising for the film using a working titles including Jurassic Park: Extinction and Jurassic Park: Breakout.[24]
Five weeks before filming began,[5] Johnston and Spielberg rejected the entire script because they were dissatisfied with it; $18 million had already been spent on the film.[25] Johnston felt the script's story was too complicated.[14] The simpler 'rescue mission' plot, which had been suggested by David Koepp, was used for the film instead.[5][14] Alexander Payne and Jim Taylor began rewriting the script in July 2000.[20]
Filming[edit]
Johnston said the script was never finished during production: 'We shot pages that eventually went into the final script but we didn't have a document'.[11] Principal photography began on August 30, 2000, at Dillingham Airfield in Mokulēia, Hawaii.[26] Macy, commenting on the slow pace of filming the script, said 'we would do a quarter-page–some days, an eighth of a page. And that would be a full 12-hour day.'[27]
Filming continued on Oahu until September 9.[28] Aerial footage of Molokai's North Shore cliffs was then filmed over the next two days, which was followed by a week of filming in Kauai.[26][29] Filming in Hawaii concluded on September 20, 2000.[28] Production then moved to California; John August was hired to do uncredited work on the script in September 2000.[30] Scenes were filmed at Occidental College in Los Angeles on October 10, 2000.[31]
Scenes were filmed at Center Bay Studios in Los Angeles at the end of October.[32] Other filming locations in California included South Pasadena and a rock quarry in Irwindale.[33] Filming also took place at Universal Studios' backlot in Los Angeles.[31] Production returned to Hawaii in January 2001 to film the movie's ending, which had not be written at the time of the previous Hawaiian shoot. The ending was filmed on Kauai's Pila'a Beach.[11]
The storyline contains minor scenes taken from Crichton's novels Jurassic Park and The Lost World, such as the Pteranodon aviary and the use of a boat, that did not appear in these books' film adaptations. Laura Dern's cameo was filmed in a day.[14] In an earlier draft, Neill's and Dern's characters were a couple in the process of splitting up.[34] Johnston said, 'I didn't want to see them as a couple anymore. For one thing, I don't think they look like a couple. It would be uncomfortable to still see them together. And Laura Dern doesn't look like she's aged for the past fifteen years!'[14] The film's longest rough cut without credits was approximately 96 minutes long. According to Johnston, 'We lost maybe 8 minutes, so it was never really that long'.[14]
Music[edit]
Composer John Williams was busy writing the music for Spielberg's film A.I. Artificial Intelligence; he recommended Don Davis to write the Jurassic Park III score. Williams' original themes and several new ones—such as one for the Spinosaurus that focused on low sounds, with tubas, trombones, and timpani—were integrated into the score. The fight between the Spinosaurus and the Tyrannosaurus, which Davis compared to King Kong's fight with dinosaur in the 1933 film, juxtaposes the Spinosaurus theme with the one Williams wrote for the T. rex.[35] In addition, 'Big Hat, No Cattle', a song by Randy Newman, was used in a restaurant scene.[36]
Release[edit]
Jurassic Park III premiered at the Universal Amphitheater in Los Angeles, California, on July 16, 2001;[37] two days later the film was released in the United States and other countries.[38] The film earned $181.2 million in the United States and $368.8 million worldwide, making it the eighth-highest-grossing film of the year worldwide.[2] But it is the lowest-grossing Jurassic Park film in the entire series. The soundtrack was released in July 2001.[39]
Home media[edit]
The film was released on VHS and DVD on December 11, 2001.[40] It was re-released with both sequels in December 2001[41] as the Jurassic Park Trilogy, and as the Jurassic Park Adventure Pack in November 2005.[42] It has also been released as a two-disc DVD set alongside Hulk.[43] In 2011, the film was released on Blu-ray as part of the Jurassic Park: Ultimate Trilogy Blu-ray collection.[44]Jurassic Park III is also included in the Jurassic Park4KUHD Blu-Ray collection, which was released on May 22, 2018.[45]
Reception[edit]
Critical response[edit]
Jurassic Park III has received mixed reviews from critics. Rotten Tomatoes gives the film a 49% rating based on 181 reviews, with an average rating of 5.3/10. The site's consensus states; 'Jurassic Park III is darker and faster than its predecessors, but that doesn't quite compensate for the franchise's continuing creative decline.'[46] It has a score of 42 out of 100 on Metacritic, indicating 'mixed or average reviews'.[47] On both sites, it is the lowest-rated film of the Jurassic Park franchise.
Entertainment Weekly's Owen Gleiberman, who praised the previous Jurassic Park films, awarded the third film a C grade, writing 'Jurassic Park III has no pretensions to be anything more than a goose-bumpy fantasy theme-park ride for kids, but it's such a routine ride. Spielberg's wizardry is gone, and his balletic light touch as well, and that gives too much of this 90-minute movie over to the duller-than-dull characters.'[48] Derek Elley of Variety Reviews called the film 'an all-action, helter-skelter, don't-forget-to-buy-the-computer-game ride that makes the two previous installments look like models of classic filmmaking'.[49] Ben Varkontine of PopMatters called it 'not as good a ride as the first, but a damn sight better than the second'.[50] Much of the criticism was leveled at the plot as being simply a chase movie with no character development; Apollo Movie Guide panned the film as being 'almost the same as the first movie' with 'no need for new ideas or even a script'.[51]Empire magazine gave the film 3 stars out of 5, calling it 'short, scrappy and intermittently scary'.[52]
On Ebert and Roeper, Richard Roeper gave it a Thumbs Down while Roger Ebert awarded a Thumbs Up.[53] In a subsequent review, Ebert called it 'the best blockbuster of the Summer'.[54] In his review, Ebert gave the film three stars and said it 'is not as awe-inspiring as the first film or as elaborate as the second, but in its own B-movie way it's a nice little thrill machine'. He also wrote, 'I can't praise it for its art, but I must not neglect its craft, and on that basis I recommend it'.[55] Paleontologist Robert T. Bakker, an early pioneer of the dinosaur-bird connection, said the feather quills added to the Velociraptor for Jurassic Park III 'looked like a roadrunner's toupee', but conceded that feathers are difficult subjects for computer animation and speculated that Jurassic Park IV's raptors would have more realistic with plumage.[56] In 2002, Crichton said he had not watched the film.[57]
Accolades[edit]
Award | Date of ceremony | Category | Recipient(s) | Result | Ref(s) |
---|---|---|---|---|---|
BMI Film Awards | May 15, 2002 | Best Music | Don Davis and John Williams | Won | [58] |
Golden Raspberry Awards | March 23, 2002 | Worst Remake or Sequel | Nominated | [59] | |
Golden Reel Awards | March 23, 2002 | Best Sound Editing – Effects & Foley | Howell Gibbens, Christopher Boyes, James Likowski, Frank E. Eulner and Ken Fischer | Nominated | [60] |
Golden Trailer Awards | 2002 | Best Horror/Thriller Film | Nominated | [61] | |
Satellite Awards | January 19, 2002 | Best Visual Effects | Jim Mitchell, Stan Winston (uncredited), Danny Gordon Taylor, Donald R. Elliott, John Rosengrant | Nominated | [62] |
Best Sound | Howell Gibbens | Nominated | |||
Saturn Awards | June 10, 2002 | Best Science Fiction Film | Nominated | [63] | |
Best Special Effects | Jim Mitchell, Stan Winston (uncredited), Danny Gordon Taylor, Donald R. Elliott, John Rosengrant | Nominated | |||
Stinkers Bad Movie Awards | 2002 | Worst Actress | Tea Leoni | Nominated | [64] |
Worst Screenplay for a Film Grossing More Than $100 Million Worldwide Using Hollywood Math | Peter Buchman, Alexander Payne, Jim Taylor, based on the book by Michael Crichton | Nominated | |||
Worst Sequel | Nominated |
Marketing and merchandise[edit]
A teaser trailer was released online in September 2000.[65] Universal avoided excessive early marketing to prevent a possible backlash; the studio believed awareness of the film was already sufficient.[66] Marketing began in April 2001, three months before the film's release.[67] The first footage from the film was aired during the second-season finale of Survivor in May 2001.[68] Promotional partners included Kodak and The Coca-Cola Company.[69][70] No fast-food promotions took place in the United States,[66] although children's meal toys based on the film were offered in Canadian Burger King outlets.[71]
Seven video games[72] were released to coincide with the film, and a novelization by Scott Ciencin that was aimed at young children was published.[73] Ciencin also wrote three children's books to tie in with the film's events: Jurassic Park Adventures: Survivor, the first book, detailed the eight weeks Eric spent alone on Isla Sorna;[74]Jurassic Park Adventures: Prey had Eric and Alan returning to Isla Sorna to rescue a group of teenage filmmakers;[75] and Jurassic Park Adventures: Flyers involved Eric and Alan leading the Pteranodon home after they nest in a Universal Studios theme park.[76]
In early 2001, Hasbro released a line of 3¾-inch action figures including electronic dinosaurs, humans, and vehicles, to coincide with the film's release.[77][78] The figures were scaled down from the original Kenner action figures from the pre-Jurassic Park III toy lines.[77] A line of toys were also released through the Lego Studios brand.[79][80]Playskool released a line of toys called Jurassic Park Junior, which were aimed at young children.[81][82] A smaller line of die-cast toys and a range of clothes were also produced. In November 2001, to promote the film's impending home media release, Universal launched a viral marketing website for Isla Travel, a fictional Isla Sorna travel agency.[83]
Cell phone promotion[edit]
For the film's home media release, Universal partnered with cell-phone company Hop-On to produce 'the world's first disposable cell phone', which would have been available through an in-package offer upon purchase of the film.[84][85] The telephones were to be delivered free to customers who responded to a winning promotional card that was supplied with selected copies of the film.[84] Approximately 5,000 copies of the film contained a winning promotional card; approximately 1,000 of them were redeemed.[86]
The promotion was canceled because the handsets could not be finished on time.[86][87] An investigation by the San Francisco Chronicle revealed that sample versions of Hop-On's cell phones were actually modified Nokia handsets; Hop-On was having problems with its own design.[87] Customers who were to receive the cell phones received a $30 check and a free DVD instead.[86]
See also[edit]
References[edit]
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- ^ abc'Jurassic Park III (2001)'. Box Office Mojo. Retrieved March 5, 2009.
- ^Elley, Derek (July 17, 2001). 'Jurassic Park III'. Variety. Retrieved July 9, 2007.
- ^ ab'Production Notes'. Cinema Review. Retrieved July 16, 2008.
- ^ abcdeThe Making of Jurassic Park III(DVD)
|format=
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(help). Universal Pictures. 2005. - ^'Jurassic Park 3: Production Notes'. Cinema.com. Retrieved June 3, 2016.
- ^ abc'Johnston on Underwater Dinos, Spielberg's JP3 Idea'. DansJP3Page.com. Movieline. June 10, 2001. Archived from the original on June 28, 2001.
- ^Ressner, Jeffrey (May 19, 1997). 'Cinema: I Wanted to See a T. rex Stomping Down a Street'. TIME. Retrieved November 12, 2015.(subscription required)
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- ^Cox, Dan (June 30, 1998). ''Jurassic 3′ slated by U; Spielberg, Crichton to pen pic'. Variety. Retrieved November 10, 2014.
- ^ abcde'Jumanji's Joe Johnston Joins Jurassic'. About.com. Archived from the original on March 5, 2006. Retrieved July 27, 2011.CS1 maint: Unfit url (link)
- ^Petrikin, Chris (August 5, 1999). 'Johnston to direct third U pic'. Variety. Retrieved November 10, 2014.
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- ^'JURASSIC PARK 3.. some news and some musings..'Aint-It-Cool-News.com. February 1, 2000. Archived from the original on March 3, 2000.
- ^'Further Information On JURASSIC PARK 3'. Aint-It-Cool-News.com. February 2, 2000. Archived from the original on March 4, 2000.
- ^'Scene Is Set For 'Jurassic Park' Sequel'. Sun-Sentinel. October 25, 1996. Retrieved November 10, 2014.
- ^Head, Steve (March 29, 2000). 'Location News & Trailer Rumor'. IGN.com. Retrieved November 10, 2014.
- ^McNary, Dave (June 28, 2000). 'Neill to reprise 'Jurassic' role; Third installment to begin shooting July/Aug'. Variety. Retrieved November 10, 2014.
- ^ abBrake, Scott (July 20, 2000). 'Rewrites and New Casting For Jurassic Park 3'. IGN.com. Retrieved November 10, 2014.
- ^Head, Steve (August 9, 2000). 'Jurassic Park 3, The Casting Continues'. IGN.com. Retrieved November 10, 2014.
- ^Head, Steve (August 16, 2000). 'Jurassic Park 3 and the Dinosaur Quarry'. IGN.com. Retrieved November 10, 2014.
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- ^Jurassic Park III (DVD). 2001.
- ^Masters, Kim (January 30, 2013). 'Lucasfilm's Kathleen Kennedy on 'Star Wars,' 'Lincoln' and Secret J.J. Abrams Meetings (Exclusive)'. The Hollywood Reporter. Archived from the original on March 9, 2015.
- ^ abRyan, Tim (August 25, 2000). 'Cameras roll soon for Jurassic Park III'. Honolulu Star-Bulletin. Archived from the original on October 18, 2000.
- ^Tobias, Scott (May 30, 2001). 'William H. Macy interview'. The A.V. Club. Archived from the original on June 5, 2001.
- ^ abKieszkowski, Elizabeth (September 2, 2000). 'Media gain access to 'Jurassic Park III' set'. The Honolulu Advertiser. Archived from the original on October 18, 2000.
- ^K. Kakesako, Gregg (September 4, 2000). 'Film producers catch aloha spirit'. Honolulu Star-Bulletin. Archived from the original on June 25, 2001.
- ^Head, Steve (September 21, 2000). 'Flying Dinos for Jurassic Park 3?'. IGN.com. Retrieved November 10, 2014.
- ^ abHead, Steve (October 24, 2000). 'Jurassic Park 3 on the Studio Backlot'. IGN.com. Retrieved November 10, 2014.
- ^Head, Steve (October 31, 2000). 'Jurassic Park 3 at Center Bay Studios'. IGN.com. Retrieved November 10, 2014.
- ^'Jurassic Park III production notes: Dinos Everywhere'. CinemaReview.com. Retrieved November 10, 2014.
- ^Pearlman, Cindy (July 17, 2001). 'New dinosaur is bigger and badder'. Chicago Sun-Times. Archived from the original on July 19, 2001.
- ^The Sounds of Jurassic Park III. Jurassic Park III Blu-Ray: Universal Home Video.
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