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Crafting allows building items from certain components.
Fallout 3Edit
Main article: Fallout 3 crafting
Scattered throughout the wasteland are notes called schematics. These can be picked up and read from your Pip-Boy from the Notes category in the Data section. Schematics contain information on how to build a custom-made weapon derived from junk parts that can be obtained throughout in the wasteland. Not only do they show you what parts make up the weapon, but they briefly describe how the weapon works and what it fires as well. You also can go to a workbench and select the weapon you want to build, and the game will tell you what you have and what you're missing to construct the weapon. Once you have all the necessary components, simply approach a workbench, activate it, and a menu will pop up with a list of weapons you know how to build. Select the weapon you wish to make and after a few clinking noises a note should pop up on the upper left corner of the screen stating you have created that weapon. Not only can you make traditional weapons, but also special grenades and landmines. In total there are 7 weapons you can make with schematics found in the wasteland. Each weapon has more than one schematic that can be found, with multiple copies generating the items in better condition (in the case of weapons) or generating greater quantities of the item (in the case of grenades and mines). Each weapon is unique in its own way and can be very fun to use--such as the Rock-It-Launcher, which can shoot just about any piece of junk you can find lying on the ground; or the Nuka-Grenade, which creates a large blast of flame that does devastating explosive damage, catches nearby enemies on fire, and causes radiation damage.
Fallout: New VegasEdit
Three basic types of objects in the world can launch the crafting interface: campfires, workbenches, and reloading benches. Each station allows the creation of a subset of items. Though many recipes are visible at any time in the game, some recipes will only appear when the player completes a quest or finds a special item. You may also find that certain companions or special locations can open special crafting interfaces for the player. Recipes have skill and ingredient requirements that must be met to proceed. If any requirement is darkened, that requirement has not been met. Any recipe that has all of its requirements fulfilled will appear fully lit. After using a recipe, the product(s) of the recipe will all immediately be available in your inventory.
Fallout 4Edit
Main article: Fallout 4 crafting
It is possible to craft a variety of in-game items like consumables or grenades using workbenches located throughout the Commonwealth. As opposed to crafting in Fallout: New Vegas, it is not possible to craft your own ammunition or ammunition subtypes in Fallout 4 in the vanilla game, with the exception of grenades, syringer ammo for the Syringer rifle or Nuka-nukes for the Nuka-nuke launcher from the Nuka-World add-on. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. Modding or crafting does not generally require schematics, but certain active player perks are affiliated with some types of modding, e.g. Science! for modding energy weapons or Armorer for armor.
Fallout 76Edit
It is possible to craft a variety of in-game items like consumables, armor, and weapons using workbenches located throughout Appalachia. Like in Fallout: New Vegas, it is possible to craft ammunition in Fallout 76. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. When scrapping, you will 'discover' new mods to put on the gun you have been scrapping.
Van BurenEdit
Main article: Van Buren crafting
Van Buren, the canceled Fallout 3 by Black Isle Studios, was to contain various research projects which could be completed by science-oriented characters.
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This page describes crafting in Fallout: New Vegas. |
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- 1Characteristics
- 2Craftable items list
- 2.1Ammunition
- 2.2Clothing
- 2.3Consumables
- 2.3.3Food
Characteristics[edit | edit source]
Crafting is used for building a large range of things, which means items have a lot more practical value than in Fallout 3. Crafting covers the creation of custom ammunition with the Repair skill, custom weapons with the Science skill, and the creation of food and medicinal items with the Survival skill.
Workbench[edit | edit source]
The following section is transcluded from workbench. To modify, please edit the source page.
In Fallout: New Vegas, along with the crafting of weapons, workbenches also enable the creation of health items and weapon repair kits, the 'recycling' of residual expended flame and energy ammunition into fresh ammunition, and the 'conversion' of energy ammunition into other types of energy ammunition and their variants. Also in Fallout: New Vegas workbenches are joined by reloading benches and campfires, with each offering different crafting options.
Reloading bench[edit | edit source]
The following section is transcluded from reloading bench. To modify, please edit the source page.
The reloading bench's primary purpose is to convert different cartridges of ammunition to others, making otherwise undesirable ammunition immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only lead, powder, and primer, so these are not a straight conversion.
Campfire[edit | edit source]
The following section is transcluded from campfire. To modify, please edit the source page.
The campfires in the Mojave Wasteland are used to cook up raw meats, and to create a wide variety of medicine, chems, and even poisons. Campfires are scattered around the wasteland and will usually be found surrounded by some form of benches or makeshift bedding, in some cases, even making fine bedding itself. Around the campfire you may find pots, pans, and other various cooking utensils as well as anything the implied previous visitor(s) may have left behind. Campfires may be found lit or unlit, but they still all function the same way.
Electric hot plate[edit | edit source]
The following section is transcluded from electric hot plate. To modify, please edit the source page.
Like campfires, electric hot plates are used to cook food and make chems and other craftable items. Electric hot plates are mostly found inside intact buildings in the Sierra Madre, like the Villa Police Station, and usually have ingredients for recipes scattered around them.
Craftable items list[edit | edit source]
Ammunition[edit | edit source]
Breakdown[edit | edit source]
Name | Skill Requirement | Produced on | Items Produced | |||
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Case | Lead | Powder | Primer | |||
.22LR round (3) | Repair: 10 | Reloading bench | Lead (2) | Powder, pistol (3) | ||
.308 round | Repair: 25 | Reloading bench | Case, .308 | Lead (15) | Powder, rifle (4) | Primer, large rifle |
.357 magnum | Repair: 25 | Reloading bench | Case, .357 magnum | Lead (14) | Powder, pistol (6) | Primer, small pistol |
.44 magnum | Repair: 50 | Reloading bench | Case, .44 magnum | Lead (27) | Powder, pistol (8) | Primer, large pistol |
.45 AutoHonest Hearts | Repair: 25 | Reloading bench | Case, .45 Auto | Lead (16) | Powder, pistol (8) | Primer, large pistol |
.45-70 Gov't | Repair: 65 | Reloading bench | Case, .45-70 Gov't | Lead (27) | Powder, rifle (3) | Primer, large rifle |
.50 MG | Repair: 75 | Reloading bench | Case, .50 MG | Lead (64) | Powder, rifle (20) | Primer, .50 MG |
5mm round | Repair: 25 | Reloading bench | Case, 5mm | Lead (11) | Powder, rifle (4) | Primer, small rifle |
5.56mm round | Repair: 25 | Reloading bench | Case, 5.56mm | Lead (10) | Powder, rifle (3) | Primer, small rifle |
9mm round | Repair: 25 | Reloading bench | Case, 9mm | Lead (11) | Powder, pistol (5) | Primer, small pistol |
10mm round | Repair: 25 | Reloading bench | Case, 10mm | Lead (15) | Powder, pistol (7) | primer, large pistol |
12 gauge shotgun shell | Repair: 10 | Reloading bench | Hull, 12 gauge | Lead (37) | Powder, pistol (26) | Primer, Shotshell |
20 gauge shotgun shell | Repair: 10 | Reloading bench | Hull, 20 gauge | Lead (26) | Powder, pistol (18) | Primer, Shotshell |
Scrap metal | Repair: 10 | Reloading bench | Lead (200) | |||
RocketLonesome Road | Science: 50 | Reloading bench | Conductor | Cherry bomb | Primer, .50 MG |
Conversion (type)[edit | edit source]
From | To | Name | Skill required | Produced on | Ratio |
---|---|---|---|---|---|
Electron charge pack | Microfusion cell | Conversion, electron charge pack to microfusion cell | Science: 45 | Workbench | 3:1 |
Energy cell | Conversion, electron charge pack to small energy cell | Science: 25 | Workbench | 2:1 | |
Microfusion cell | Electron charge pack | Conversion, microfusion cell to electron charge pack | Science: 40 | Workbench | 1:3 |
Energy cell | Conversion, microfusion cell to small energy cell | Science: 20 | Workbench | 2:3 | |
Energy cell | Electron charge pack | Conversion, small energy cell to electron charge pack | Science: 50 | Workbench | 1:2 |
Microfusion cell | Conversion, small energy cell to microfusion cell | Science: 30 | Workbench | 3:2 | |
MissileLonesome Road | Rocket (2) | Conversion, missile to rocket | Science: 30 | Workbench | |
Fission batteryHonest Hearts Drained small energy cell (5) | Energy cell (25) | Conversion, Fission battery to small energy cell | Science: 45 | Workbench | - |
Conversion (charge variant)[edit | edit source]
From | To | Skill required | Produced on | Amount required |
---|---|---|---|---|
Electron charge pack | Electron charge pack max charge (2) | Science: 85 | Workbench | 5 |
Electron charge pack optimized (GRA)¹ (2) | Science: 65/(70)² | Workbench | 3 | |
Electron charge pack over charge (2) | Science: 55 | Workbench | 3 | |
Energy cell | Energy cell max charge (2) | Science: 70 | Workbench | 5 |
Energy cell optimized (GRA)¹ (2) | Science: 40/(70)² | Workbench | 3 | |
Energy cell over charge (2) | Science: 30 | Workbench | 3 | |
Microfusion cell | Microfusion cell max charge (2) | Science: 75 | Workbench | 5 |
Microfusion optimized (GRA)¹ (2) | Science: 55/(70)² | Workbench | 3 | |
Microfusion cell over charge (2) | Science: 45 | Workbench | 3 | |
Flamer fuel | Flamer fuel, optimized (GRA)¹ (2) | Science: 25/(70)² | Workbench | 3 |
- ¹ Requires Vigilant Recycler & Gun Runners' Arsenal
- ² Due to Vigilant Recycler having Science 70 as a pre-requisite, none of the Optimized recipes can be made at the skill listed in the workbench.
Production[edit | edit source]
Name | Skill Requirement | Produced on | Items Required | |||
---|---|---|---|---|---|---|
Case | Lead | Powder | Primer | |||
.308 round | Repair: 25 | Reloading bench | Case, .308 (1) | Lead (17) | Powder, rifle (5) | Primer, large rifle (1) |
.308 JSP (hand load) | Repair: 50 | Reloading bench | Case, .308 (1) | Lead (19) | Powder, rifle (6) | Primer, large rifle (1) |
.357 magnum round | Repair: 25 | Reloading bench | Case, .357 magnum (1) | Lead (16) | Powder, pistol (8) | Primer, small pistol (1) |
.357 magnum JFP (hand load) | Repair: 50 | Reloading bench | Case, .357 magnum (1) | Lead (20) | Powder, pistol (10) | Primer, small pistol (1) |
.44 magnum round | Repair: 50 | Reloading bench | Case, .44 magnum (1) | Lead (30) | Powder, pistol (10) | Primer, large pistol (1) |
.44 magnum SWC (hand load)¹ | Repair: 75 | Reloading bench | Case, .44 magnum (1) | Lead (32) | Powder, pistol (12) | Primer, large pistol (1) |
.45 AutoHonest Hearts | Repair: 25 | Reloading bench | Case, .45 Auto (1) | Lead (16) | Powder, pistol (8) | Primer, large pistol (1) |
.45 Auto, +PHonest Hearts | Repair: 45 | Reloading bench | Case, .45 Auto (1) | Lead (17) | Powder, pistol (10) | Primer, large pistol (1) |
.45 super (hand load)Honest Hearts | Repair: 80 | Reloading bench | Case, .45 Auto (1) | Lead (19) | Powder, pistol (12) | Primer, large pistol (1) |
.45-70 Gov't round | Repair: 65 | Reloading bench | Case, .45-70 Gov't (1) | Lead (30) | Powder, rifle (4) | Primer, large rifle (1) |
.45-70 Gov't SWC (hand load) | Repair: 90 | Reloading bench | Case, .45-70 Gov't (1) | Lead (40) | Powder, rifle (5) | Primer, large rifle (1) |
.50 MG round | Repair: 75 | Reloading bench | Case, .50 MG (1) | Lead (70) | Powder, rifle (22) | Primer, .50 MG (1) |
.50 MG match (hand load) | Repair: 100 | Reloading bench | Case, .50 MG (1) | Lead (75) | Powder, rifle (25) | Primer, .50 MG (1) |
10mm round | Repair: 25 | Reloading bench | Case, 10mm (1) | Lead (17) | Powder, pistol (9) | Primer, large pistol (1) |
10mm JHP (hand load) | Repair: 50 | Reloading bench | Case, 10mm (1) | Lead (21) | Powder, pistol (12) | Primer, large pistol (1) |
12 Ga. Buckshot | Repair: 10 | Reloading bench | Hull, 12 gauge (1) | Lead (40) | Powder, pistol (30) | Primer, Shotshell (1) |
12 Ga. Buckshot, magnum | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Lead (40) | Powder, pistol (40) | Primer, Shotshell (1) |
12 Ga. Coin shot | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Legion Denarius (8) | Powder, pistol (30) | Primer, Shotshell (1) |
12 Ga. Slug | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Lead (45) | Powder, pistol (30) | Primer, Shotshell (1) |
20 Ga. Buckshot | Repair: 10 | Reloading bench | Hull, 20 gauge (1) | Lead (30) | Powder, pistol (20) | Primer, Shotshell (1) |
20 Ga. Buckshot, magnum | Repair: 25 | Reloading bench | Hull, 20 gauge (1) | Lead (30) | Powder, pistol (28) | Primer, Shotshell (1) |
20 Ga. Slug | Repair: 25 | Reloading bench | Hull, 20 gauge (1) | Lead (33) | Powder, pistol (20) | Primer, Shotshell (1) |
5.56mm round | Repair: 25 | Reloading bench | Case, 5.56mm (1) | Lead (12) | Powder, rifle (4) | Primer, small rifle (1) |
5mm round | Repair: 25 | Reloading bench | Case, 5mm (1) | Lead (13) | Powder, rifle (5) | Primer, small rifle (1) |
9mm round | Repair: 25 | Reloading bench | Case, 9mm (1) | Lead (13) | Powder, pistol (6) | Primer, small pistol (1) |
12.7mm round | Repair: 60 | Reloading bench | Case, 12.7mm (1) | Lead (31) | Powder, pistol (12) | Primer, large pistol (1) |
- ¹ Without Hand Loader perk, it can also be made using a schematic.
Name | Skill Requirement | Produced on | Items needed |
---|---|---|---|
Flamer fuel, homemade | Science: 50 | Workbench |
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RocketLonesome Road | Science: 50 | Reloading bench |
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Rocket, high explosiveLonesome Road | Science: 65 | Reloading bench |
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Rocket, incendiaryLonesome Road | Science: 65 | Reloading bench |
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Nails (5) Lonesome Road | Guns: 50 | Reloading bench |
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Recycling[edit | edit source]
Name | Skill Requirement | Produced on | Items needed |
---|---|---|---|
Electron charge pack | Science: 40, (65 for Efficient recipe with Vigilant Recycler) | Workbench |
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Microfusion cell | Science: 25, (50 for Efficient recipe with Vigilant Recycler) | Workbench |
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Energy cell | Science: 10, (35 for Efficient recipe with Vigilant Recycler) | Workbench |
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Flamer fuel | Science: 15, (40 for Efficient recipe with Vigilant Recycler) | Workbench |
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Clothing[edit | edit source]
Heavy armor[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Gecko-backed metal armorHonest Hearts | Survival: 80 | Campfire |
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Gecko-backed metal armor, reinforcedHonest Hearts | Survival: 90 | Campfire |
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Light armor[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Gecko-backed leather armorHonest Hearts | Survival: 80 | Campfire |
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Gecko-backed leather armor, reinforcedHonest Hearts | Survival: 90 | Campfire |
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Consumables[edit | edit source]
Chems[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Battle brewOld World Blues | Survival: 45 | Campfire |
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Blood shieldHonest Hearts | Survival: 35 | Campfire |
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Datura hideHonest Hearts | Survival: 25 | Workbench |
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Mushroom cloud | Survival: 35 | Campfire |
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Party Time Mentats | Science: 50 | Campfire |
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Rocket | Science: 50 | Campfire |
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Slasher | Science: 50 | Campfire |
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Turbo | Science: 50 | Campfire |
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Weapon binding ritualHonest Hearts | Melee Weapons: 25 | Campfire |
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Drink[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Atomic cocktail (4) | Science: 25 | Campfire |
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Black coffeeHonest Hearts | Survival: 15 | Campfire |
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Home-brewed Nuka-ColaHonest Hearts | Survival: 30 | Campfire |
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Home-brewed Sunset SarsaparillaHonest Hearts | Survival: 30 | Campfire |
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Cactus water | Survival: 30 | Campfire |
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Mass purified water (4) | Survival: 50 | Campfire |
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Cass' moonshine | Survival: 75 | Campfire |
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Ice cold Nuka-Cola (2) | Science: 90 Nuka Chemist perk | Workbench |
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Nuka-Cola Quartz | Science: 90 Nuka Chemist perk | Workbench |
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Nuka-Cola Victory | Science: 90 Sword of chaos mod. Nuka Chemist perk | Workbench |
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Rushing waterLonesome Road | Survival: 50 | Campfire | |
Sierra Madre martiniDead Money | Sierra Madre Martini perk | Campfire |
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Wasteland tequilaHonest Hearts | Survival: 35 | Campfire |
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Large wasteland tequilaHonest Hearts | Survival: 40 | Campfire |
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Food[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Bighorner steak | Survival: 50 | Campfire |
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Black blood sausageOld World Blues | Survival: 50 | Campfire |
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Bloatfly slider | Survival: 20 | Campfire |
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Brahmin steak | Survival: 35 | Campfire |
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Brahmin Wellington | Survival: 80 | Campfire |
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Caravan lunch | Survival: 30 | Campfire |
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Cook-Cook's Fiend stew | Survival: 75 Recipe | Campfire |
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Coyote steak | Survival: 50 | Campfire |
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Desert salad | Survival: 55 | Campfire |
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Dog steak | Survival: 40 | Campfire |
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Fire ant fricassée | Survival: 75 | Campfire |
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Gecko kebab | Survival: 60 | Campfire |
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Gecko steak | Survival: 25 | Campfire |
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Grilled mantis | Survival: 30 | Campfire |
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Mole rat stew | Survival: 65 | Campfire |
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Nightstalker squeezin'sOld World Blues | Survival: 50 | Campfire |
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Wasteland omelet | Survival: 65 | Campfire |
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Thick red pasteOld World Blues | Survival: 50 | Campfire |
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Trail mix | Survival: 25 | Campfire |
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Cloned food[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Cloned Plants Old World Blues | Survival: 25 | Campfire |
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Medicine[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Antivenom (2) | Survival: 40 | Campfire |
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Auto-inject stimpakLonesome Road | Science: 75 | Workbench |
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Auto-inject super stimpakLonesome Road | Science: 100 | Workbench |
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Bitter drinkLonesome Road | Survival: 15 Bitter Drink Recipe | Campfire |
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Datura antivenomHonest Hearts | Survival: 25 | Campfire |
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DaturanaHonest Hearts | Survival: 65 | Campfire |
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Doctor's bag | Medicine: 40 | Workbench |
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Fiery PurgativeLonesome Road | Survival: 25 | Campfire |
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Healing poulticeHonest Hearts | Survival: 20 | Campfire |
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Healing powder | No requirements. | Campfire |
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Hydra | Survival: 75 | Campfire |
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Snakebite tourniquetLonesome Road | Survival: 30 | Campfire |
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Stimpak | Science: 70 | Workbench |
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Super stimpak | Science: 90 | Workbench |
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Skill books[edit | edit source]
Fallout New Vegas Weapon Mods
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Skill Book Old World Blues | 25 in that particular skill | Workbench |
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Poisons (venoms)[edit | edit source]
All poisons are created at campfires. Poisons are used to coat melee or thrown weapons and can have massive effects on your enemies. Note that one dose of poison is enough for one application to an enemy.
Name | Effect(s) | Duration | Skill | Ingredients |
---|---|---|---|---|
Silver sting (3) |
| 10 seconds. | Survival: 30 |
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Bleak venom (3) |
| 10 seconds. | Survival: 50 |
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Mother Darkness (3) |
| 10 seconds. | Survival: 75 |
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Tremble (3) |
| 20 seconds. | Survival: 90 |
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Cloud Kiss (weak)Dead Money |
| 10 seconds. | Survival: 25 |
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Cloud Kiss (potent)Dead Money |
| 12 seconds. | Survival: 50 |
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Cloud Kiss (lethal)Dead Money |
| 13 seconds. | Survival: 75 |
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Dark daturaHonest Hearts |
| 12 seconds | Survival: 45 |
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Weapons and weapon repair kit[edit | edit source]
Name | Schematics location | Skill requirement | Produced on | Items needed |
---|---|---|---|---|
Bottlecap mine | No schematic needed. | Explosives: 75 | Workbench |
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Bottlecap mine, efficientGun Runners' Arsenal | No schematic needed. | Explosives: 85 Mad Bomber | Workbench |
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Cosmic knife cleanDead Money | No schematic needed. | Repair: 25 | Workbench |
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Cosmic knife super-heatedDead Money | Schematic found in Sierra Madre Suites laundry room. | Repair: 35 | Workbench |
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Dog tag fist | Given by Private Halford at Camp Guardian / Guardian Peak caves | Repair: 30 | Workbench |
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Fat mineGun Runners' Arsenal | No schematic needed. | Explosives: 80 Mad Bomber | Workbench |
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FIDOOld World Blues | Found inside the kennel at the X-8 research center. It is located next to the terminal. | Guns: 75 | Workbench |
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Gas bombDead Money | No schematic needed. | Explosives: 50 | Workbench |
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Knife spearDead Money | No schematic needed. | Repair: 25 | Workbench |
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Knife spear cleanDead Money | No schematic needed. | Repair: 50 | Workbench |
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MFC clusterGun Runners' Arsenal | No schematic needed. | Explosives: 70 Mad Bomber | Workbench |
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MFC grenadeGun Runners' Arsenal | No schematic needed. | Explosives: 50 Mad Bomber | Workbench |
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Nuka-grenadeGun Runners' Arsenal | No schematic needed. | Explosives: 60 Mad Bomber | Workbench |
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Powder charge | Found in NCR Correctional Facility, Cell Block B in the north west room on the top bunk at the north east corner of the room. | Explosives: 10 | Workbench |
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Powder charge, efficientGun Runners' Arsenal | Found in NCR Correctional Facility, Cell Block B in the north west room on the top bunk at the north east corner of the room. | Explosives: 20 Mad Bomber | Workbench |
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Satchel chargeLonesome Road | No schematic needed. | Explosives: 25 | Workbench |
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Time bomb | No schematic needed. | Explosives: 50 | Workbench |
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Time bomb, high yieldGun Runners' Arsenal | No schematic needed. | Explosives: 70 Mad Bomber | Workbench |
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Tin grenadeGun Runners' Arsenal | No schematic needed. | Explosives: 25 Mad Bomber | Workbench |
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Weapon repair kit | No schematic needed. | Repair: 50 | Workbench |
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Miscellaneous[edit | edit source]
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Leather belt (2) (Coyote hide belt) Honest Hearts | Repair: 15 | Workbench |
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Leather belt (1) (Dog hide belt) Honest Hearts | Repair: 5 | Workbench |
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Leather belt (6) (Fire gecko hide belt) Honest Hearts | Repair: 45 | Workbench |
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Leather belt (3) (Gecko hide belt) Honest Hearts | Repair: 25 | Workbench |
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Leather belt (5) (Golden gecko hide belt) Honest Hearts | Repair: 35 | Workbench |
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Leather belt (7) (Green gecko hide belt) Honest Hearts | Repair: 50 | Workbench |
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Scrap metal (Cookery-to-Metal) Honest Hearts | Repair: 25 | Workbench |
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Scrap metal (Meals-to-Metal) Honest Hearts | Repair: 25 | Workbench |
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Tanned fire gecko hide | Survival: 50 | Campfire |
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Tanned gecko hide | Survival: 25 | Campfire |
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Tanned golden gecko hide | Survival: 65 | Campfire |
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Tanned green gecko hideHonest Hearts | Survival: 70 | Campfire |
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Crafting shopping list[edit | edit source]
✓ | Item | Recipe the item is used in (qty) |
---|---|---|
Abraxo cleaner | Dead Money: cosmic knife clean(2), knife spear clean(3), Cloud Kiss (weak) (1), Cloud Kiss (potent) (2), Cloud Kiss (lethal) (2) | |
Ant egg | Brahmin Wellington(2). | |
Banana yucca fruit | Gecko kebab(1), slasher(2) | |
Bark scorpion poison gland | Bleak venom(3), Mother Darkness(3), Silver sting(3) | |
Barrel cactus fruit | Desert salad(1), Honest Hearts: blood shield(1), Homebrewed Nuka-Cola(1) | |
Beer | Cook-Cook's Fiend stew(2), mole rat stew(1) | |
Bighorner meat | Bighorner steak(1) | |
BlamCo Mac & Cheese | Brahmin Wellington (1), wasteland omelet(1) | |
Bloatfly meat | Bloatfly slider(1) | |
Blood sausageOld World Blues | Old World Blues: black blood sausage(1) | |
Bottle cap | Bottlecap mine(10), Honest Hearts: Homebrewed Nuka-Cola(1), Homebrewed Sunset Sarsaparilla(1) | |
Box of detergent | Flamer fuel, homemade(1), rocket(1) | |
Brahmin meat | Brahmin steak(1), brahmin Wellington(1), Cook-Cook's Fiend stew(1) | |
Brahmin steak | Desert salad(1) | |
Broc flower | Healing powder(1), stimpak(1), turbo(1), Honest Hearts: datura antivenom(1), healing poultice(1) | |
Buffalo gourd seed | Lonesome Road: Snakebite tourniquet(1) | |
Butter knife | Honest Hearts: Scrap metal | |
Cave fungus | Hydra(1), Honest Hearts: blood shield(1), healing poultice(1) | |
Cazador poison gland | Bleak venom(1), Mother Darkness(1), Tremble(1), turbo(1) | |
Cherry bomb | Bottlecap mine(5), Lonesome Road: rocket(1) | |
Coffee mug | Honest Hearts: black coffee(1) | |
Coffee pot | Honest Hearts: black coffee(1) (not expended) | |
Conductor | Lonesome Road: rocket(1) | |
Cosmic knifeDead Money | Cosmic knife clean(1), knife spear(3) | |
Cosmic knife cleanDead Money | Knife spear clean(3) | |
Coyote hide | Honest Hearts: Leather belt | |
Coyote meat | Coyote steak(1) | |
Coyote tobacco chew | Honest Hearts: black coffee(1) | |
Cram | Caravan lunch(1), fire ant fricassée(1) | |
Crunchy mutfruit | Wasteland omelet(1) | |
Deathclaw egg | Wasteland omelet(1) | |
Dirty water | Mass purified water(5) | |
Dog hide | Honest Hearts: Leather belt | |
Dog meat | Dog steak(1) | |
NCR dogtags | Dog tag fist(20) | |
Duct tape | Powder charge(1), time bomb(1), weapon repair kit(1), Dead Money: knife spear clean(1), gas bomb(1), knife spear(1) | |
Dynamite | Powder charge(2), time bomb(5) | |
Egg timer | Time bomb(1) | |
Empty soda bottle | Purified water(1), Honest Hearts: Homebrewed Nuka-Cola(1) | |
Empty Sunset Sarsaparilla bottle | Honest Hearts: Homebrewed Sunset Sarsaparilla(1) | |
Empty syringe | Stimpak(1) | |
Empty whiskey bottle | Honest Hearts: wasteland tequila(1) | |
Fire ant meat | Fire ant fricassée(1) | |
Fire gecko hide | Tanned fire gecko hide(1), Honest Hearts: Leather belt | |
Fission battery | Moonshine(1), Dead Money: Sierra Madre chip(1) | |
Flour | Fire ant fricassée(1), Honest Hearts: daturana(1), Old World Blues: nightstalker squeezin's(1), thick red paste (1) | |
Forceps | Doctor's bag(1), Dead Money: cosmic knife super-heated(1) | |
Fork | Honest Hearts: Scrap metal | |
Fresh apple | Trail mix(1) | |
Fresh pear | Trail mix(1) | |
Fresh potato | Cook-Cook's Fiend stew(1) | |
Gecko hide | Tanned gecko hide(1), Honest Hearts: Leather belt | |
Gecko meat | Gecko kebab(1), gecko steak(1) | |
Glass pitcher | Mass purified water(2, not expended) | |
Golden gecko hide | Tanned golden gecko hide(1), Honest Hearts: Leather belt | |
Green gecko hideHonest Hearts | Tanned green gecko hide(1), Honest Hearts: Leather belt | |
Gum drops | Mushroom cloud(1) | |
Healing powder | Honest Hearts: weapon binding ritual(1) | |
Honey mesquite pod | Grilled mantis(1), Party Time Mentats(1), Honest Hearts: black coffee(1) | |
Hot plate | Dead Money: cosmic knife super-heated(1) | |
InstaMash | Caravan lunch(1) | |
Jalapeño pepper | Cook-Cook's Fiend stew(1), gecko kebab(1), Lonesome Road: Fiery Purgative(1) | |
Jar of Cloud residueDead Money | Dead Money: Cloud Kiss (weak) (1), Cloud Kiss (potent) (2), Cloud Kiss (lethal) (3), Ghost Sight(1), Sierra Madre martini(1) | |
Jet | Rocket(1), Turbo(1), Lonesome Road: Rushing Water(1) | |
Junk food | Dead Money: Sierra Madre martini(2) | |
Knife | Honest Hearts: weapon binding ritual(1) | |
Knife spearDead Money | Knife spear clean(1) | |
Lakelurk meat | Wasteland omelet(1) | |
Large whiskey bottle | Honest Hearts: large wasteland tequila(1) | |
Leather armor | Honest Hearts: Gecko-backed leather armor(1) | |
Leather armor, reinforced | Honest Hearts: Gecko-backed leather armor, reinforced(1) | |
Leather belt | Super stimpak(1), Honest Hearts: weapon binding ritual(1) | |
Lunchbox | Bottlecap mine(1), caravan lunch(1) | |
Maize | Moonshine(1), Flamer fuel, homemade(2), mole rat stew(1) | |
Mantis foreleg | Grilled mantis(1) | |
Medical brace | Doctor's bag(1) | |
Mentats | Atomic cocktail(1), Party Time Mentats(1) | |
Metal armor | Honest Hearts: Gecko-backed metal armor(1) | |
Metal armor, reinforced | Honest Hearts: Gecko-backed metal armor, reinforced(1) | |
Metal cooking pan | Honest Hearts: scrap metal | |
Metal cooking pot | Honest Hearts: scrap metal | |
Metal spoon | Honest Hearts: scrap metal | |
Mole rat meat | Mole rat stew(1) | |
Mutant cave fungusOld World Blues | Old World Blues: battle brew(1), black blood sausage(1), nightstalker squeezin's(1), thick red paste (1) | |
Mutfruit | Moonshine(1), super stimpak(1) | |
Nevada agave fruit | Honest Hearts: healing poultice(1), Homebrewed Nuka-Cola(1), Homebrewed Sunset Sarsaparilla(1), large wasteland tequila(2), wasteland tequila(1) | |
Nightstalker blood | Antivenom(1), hydra(2), Old World Blues: nightstalker squeezin's(1) | |
Nightstalker egg | Mushroom cloud(1) | |
Nuka-Cola | Ice cold Nuka-Cola(3), Nuka-Cola Quartz(3), Nuka-Cola Victory(3), rocket(1), super stimpak(1) | |
Nuka-Cola Victory | Atomic cocktail(1) | |
Pilot light | Dead Money: gas bomb(1), cosmic knife super-heated(1) | |
Pinto bean pod | Mole rat stew(1) | |
Pinyon nuts | Desert salad(1), trail mix(1) | |
Pork n' Beans | Caravan lunch(1) | |
Pot | Honest Hearts: scrap metal | |
Prickly pear fruit | Bloatfly slider(2), purified water(2) | |
Psycho | Slasher(1) | |
Purified water | Honest Hearts: daturana(1), large wasteland tequila(2), wasteland tequila(1), Lonesome Road: Rushing Water(1) | |
Radscorpion poison gland | Hydra(1), antivenom(2) Tremble(2) Silver sting(1) | |
Sacred datura rootHonest Hearts | dark datura(2), datura antivenom(1), daturana(1), datura hide(4) | |
Salient greenOld World Blues | Banana yucca fruit(1), barrel cactus fruit(1), broc flower(1), honey mesquite pod(1), jalapeño pepper(1), maize(1), Nevada agave fruit(1), pinto bean pod(1), prickly pear fruit(1), white horsenettle(1), xander root(1), Old World Blues: battle brew(1) | |
Scalpel | Doctor's bag(1) | |
Scrap electronics | Weapon repair kit(1), time bomb(2), Dead Money: gas bomb(1), Lonesome Road: Satchel charge(1) | |
Scrap metal | Weapon repair kit(2), Lead(200), Dead Money: Sierra Madre chip(2) | |
Sensor module | Powder charge(1), bottlecap mine(1), Dead Money: gas bomb(1), Lonesome Road: Auto-inject stimpak(1), Auto-inject super stimpak(1), Satchel charge(1) | |
Spore plant podsHonest Hearts | blood shield(1), datura antivenom(1) | |
Stimpak | Slasher(2), super stimpak(1), Lonesome Road: Auto-inject stimpak (1) | |
Sugar Bombs | Flamer fuel, homemade(1), mushroom cloud(1), trail mix(1) | |
Super stimpak | Lonesome Road: Auto-inject super stimpak (1) | |
Surgical tubing | Doctor's bag(1), Mass purified water (1, not expended), Lonesome Road: Snakebite tourniquet(1) | |
Tanned fire gecko hide | Honest Hearts: Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Tanned golden gecko hide | Honest Hearts: Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Tanned green gecko hide | Honest Hearts: Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Thin red pasteOld World Blues | Old World Blues: thick red paste (1) | |
Throwing knife spearDead Money | Knife spear(1) | |
Tin can | Powder charge(1), Dead Money: Sierra Madre martini(1) | |
Tin plate | Honest Hearts: Scrap metal | |
Turpentine | Tanned fire gecko hide(2), Tanned gecko hide(1), Tanned golden gecko hide(2), turbo(1), Dead Money: Cloud Kiss (potent) (1), Cloud Kiss (lethal) (1), Honest Hearts: dark datura(1), Tanned green gecko hide(3) | |
Vodka | Atomic cocktail(1), Old World Blues: battle brew(1), Lonesome Road: Fiery Purgative(1) | |
Whiskey | Party Time Mentats(1) | |
White horsenettle | Bleak venom(1), Tanned fire gecko hide(1), Tanned gecko hide(1), Tanned golden gecko hide(1), Honest Hearts: Tanned green gecko hide(2), Lonesome Road: Fiery Purgative(1) | |
Wine | Grilled mantis(1), Old World Blues: black blood sausage(1) | |
Wonderglue | Weapon repair kit(1), Honest Hearts: weapon binding ritual(1), datura hide(1) | |
Wrench | Weapon repair kit(1) | |
Xander root | Healing powder(1), stimpak(1), Honest Hearts: datura antivenom(1), healing poultice(1), Homebrewed Sunset Sarsaparilla(1), Old World Blues: black blood sausage(1) | |
Yeast | Moonshine (1) |
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Fallout:_New_Vegas_crafting&oldid=2124096'
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This page describes crafting in Fallout: New Vegas. |
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“Though you can see many crafting recipes at the start of the game, some recipes will not show up until you take special perks or have discovered them in the wasteland.”— Fallout: New Vegas loading screen
CharacteristicsEdit
Crafting is used for building a large range of things, which means items have a lot more practical value than in Fallout 3. Crafting covers the creation of custom ammunition with the Repair skill, custom weapons with the Science skill, and the creation of food and medicinal items with the Survival skill.
WorkbenchEdit
This section is transcluded from workbench. To change it, please edit the transcluded page.
In Fallout: New Vegas, along with the crafting of weapons, workbenches also enable the creation of health items, weapon repair kits, the 'recycling' of residual expended flame and energy ammunition into fresh ammunition and the 'conversion' of energy ammunition into other types of energy ammunition, and their variants. Also in Fallout: New Vegas, workbenches are joined by reloading benches and campfires, with each offering different crafting options.
Reloading benchEdit
This section is transcluded from reloading bench. To change it, please edit the transcluded page.
The reloading bench's primary purpose is to convert different forms of ammunition to others, making otherwise useless ammunition immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only lead, powder, and primer, so these are not a straight conversion.
CampfireEdit
This section is transcluded from campfire. To change it, please edit the transcluded page.
Campfires in the Mojave Wasteland are used to cook up raw meats and to create a wide variety of medicines, chems and poisons. Campfires are scattered around the wasteland and will usually be found surrounded by some form of benches or makeshift bedding, and in some cases, even making fine bedding itself. Around the campfire you may find pots, pans and other various cooking utensils as well as anything the implied previous visitor(s) may have left behind. Campfires may be found lit or unlit, but they still all function the same way.
Electric hot plateEdit
This section is transcluded from electric hot plate. To change it, please edit the transcluded page.
Like campfires, electric hot plates are used to cook food and make chems and other craftable items. Electric hot plates are mostly found inside intact buildings in the Sierra Madre, but can also be found in various locations throughout Big MT. They usually have a few ingredients for recipes scattered around them.
Craftable items listEdit
AmmunitionEdit
BreakdownEdit
Name | Skill Requirement | Produced on | Items Produced | |||
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Case | Lead | Powder | Primer | |||
.22LR round (3) | Repair: 10 | Reloading bench | - | Lead (2) | Powder, pistol (3) | - |
.308 round | Repair: 25 | Reloading bench | Case, .308 | Lead (15) | Powder, rifle (4) | Primer, large rifle |
.357 Magnum | Repair: 25 | Reloading bench | Case, .357 Magnum | Lead (14) | Powder, pistol (6) | Primer, small pistol |
.44 Magnum | Repair: 50 | Reloading bench | Case, .44 Magnum | Lead (27) | Powder, pistol (8) | Primer, large pistol |
.45 Auto | Repair: 25 | Reloading bench | Case, .45 Auto | Lead (16) | Powder, pistol (8) | Primer, large pistol |
.45-70 Gov't | Repair: 65 | Reloading bench | Case, .45-70 Gov't | Lead (27) | Powder, rifle (3) | Primer, large rifle |
.50 MG | Repair: 75 | Reloading bench | Case, .50 MG | Lead (64) | Powder, rifle (20) | Primer, .50 MG |
5mm round | Repair: 25 | Reloading bench | Case, 5mm | Lead (11) | Powder, rifle (4) | Primer, small rifle |
5.56mm round | Repair: 25 | Reloading bench | Case, 5.56mm | Lead (10) | Powder, rifle (3) | Primer, small rifle |
9mm round | Repair: 25 | Reloading bench | Case, 9mm | Lead (11) | Powder, pistol (5) | Primer, small pistol |
10mm round | Repair: 25 | Reloading bench | Case, 10mm | Lead (15) | Powder, pistol (7) | Primer, large pistol |
12.7mm round | Repair: 60 | Reloading bench | Case, 12.7mm | Lead (28) | Powder, pistol (10) | Primer, large pistol |
12 gauge shotgun shell | Repair: 10 | Reloading bench | Hull, 12 gauge | Lead (37) | Powder, pistol (26) | Primer, shotshell |
20 gauge shotgun shell | Repair: 10 | Reloading bench | Hull, 20 gauge | Lead (26) | Powder, pistol (18) | Primer, shotshell |
Scrap metal | Repair: 10 | Reloading bench | - | Lead (200) | - | - |
Rocket | Repair: 50 | Reloading bench | Conductor | - | Cherry bomb | Primer, .50 MG |
Conversion (type)Edit
From | To | Name | Skill required | Produced on | Ratio |
---|---|---|---|---|---|
Electron charge pack | Microfusion cell | Conversion, electron charge pack to microfusion cell | Science: 45 | Workbench | 3:1 |
Energy cell | Conversion, electron charge pack to small energy cell | Science: 25 | Workbench | 2:1 | |
Microfusion cell | Electron charge pack | Conversion, microfusion cell to electron charge pack | Science: 40 | Workbench | 1:3 |
Energy cell | Conversion, microfusion cell to small energy cell | Science: 20 | Workbench | 2:3 | |
Energy cell | Electron charge pack | Conversion, small energy cell to electron charge pack | Science: 50 | Workbench | 1:2 |
Microfusion cell | Conversion, small energy cell to microfusion cell | Science: 30 | Workbench | 3:2 | |
Missile | Rocket (2) | Conversion, missile to rocket | Science: 30 | Workbench | |
Fission battery Drained small energy cell (5) | Energy cell (25) | Conversion, Fission battery to small energy cell | Science: 45 | Workbench | - |
Conversion (variant)Edit
From | To | Skill required | Produced on | Amount required |
---|---|---|---|---|
Electron charge pack | Electron charge pack max charge (2) | Science: 85 | Workbench | 5 |
Electron charge pack optimized (GRA)¹ (2) | Science: 65² | Workbench | 3 | |
Electron charge pack over charge (2) | Science: 55 | Workbench | 3 | |
Energy cell | Energy cell max charge (2) | Science: 70 | Workbench | 5 |
Energy cell optimized (GRA)¹ (2) | Science: 40² | Workbench | 3 | |
Energy cell over charge (2) | Science: 30 | Workbench | 3 | |
Microfusion cell | Microfusion cell max charge (2) | Science: 75 | Workbench | 5 |
Microfusion optimized (GRA)¹ (2) | Science: 55² | Workbench | 3 | |
Microfusion cell over charge (2) | Science: 45 | Workbench | 3 | |
Flamer fuel | Flamer fuel, optimized (GRA)¹ (2) | Science: 25² | Workbench | 3 |
- ¹ Requires Vigilant Recycler and Gun Runners' Arsenal.
- ² Due to Vigilant Recycler having Science 70 as a pre-requisite, none of the Optimized recipes can be made at the skill listed in the workbench.
ProductionEdit
Name | Skill Requirement | Produced on | Items Required | |||
---|---|---|---|---|---|---|
Case | Lead | Powder | Primer | |||
.308 round | Repair: 25 | Reloading bench | Case, .308 (1) | Lead (17) | Powder, rifle (5) | Primer, large rifle (1) |
.308 JSP (hand load)¹ | Repair: 50 | Reloading bench | Case, .308 (1) | Lead (19) | Powder, rifle (6) | Primer, large rifle (1) |
.357 Magnum round | Repair: 25 | Reloading bench | Case, .357 Magnum (1) | Lead (16) | Powder, pistol (8) | Primer, small pistol (1) |
.357 Magnum JFP (hand load)¹ | Repair: 50 | Reloading bench | Case, .357 Magnum (1) | Lead (20) | Powder, pistol (10) | Primer, small pistol (1) |
.44 Magnum round | Repair: 50 | Reloading bench | Case, .44 Magnum (1) | Lead (30) | Powder, pistol (10) | Primer, large pistol (1) |
.44 Magnum SWC (hand load)¹ | Repair: 75 | Reloading bench | Case, .44 Magnum (1) | Lead (32) | Powder, pistol (12) | Primer, large pistol (1) |
.45 Auto | Repair: 25 | Reloading bench | Case, .45 Auto (1) | Lead (16) | Powder, pistol (8) | Primer, large pistol (1) |
.45 Auto, +P | Repair: 45 | Reloading bench | Case, .45 Auto (1) | Lead (17) | Powder, pistol (10) | Primer, large pistol (1) |
.45 super (hand load)¹ | Repair: 80 | Reloading bench | Case, .45 Auto (1) | Lead (19) | Powder, pistol (12) | Primer, large pistol (1) |
.45-70 Gov't round | Repair: 65 | Reloading bench | Case, .45-70 Gov't (1) | Lead (30) | Powder, rifle (4) | Primer, large rifle (1) |
.45-70 Gov't SWC (hand load)¹ | Repair: 90 | Reloading bench | Case, .45-70 Gov't (1) | Lead (40) | Powder, rifle (5) | Primer, large rifle (1) |
.50 MG round | Repair: 75 | Reloading bench | Case, .50 MG (1) | Lead (70) | Powder, rifle (22) | Primer, .50 MG (1) |
.50 MG match (hand load)¹ | Repair: 100 | Reloading bench | Case, .50 MG (1) | Lead (75) | Powder, rifle (25) | Primer, .50 MG (1) |
5mm round | Repair: 25 | Reloading bench | Case, 5mm (1) | Lead (13) | Powder, rifle (5) | Primer, small rifle (1) |
5mm, JSP (hand load)¹ | Repair: 50 | Reloading bench | Case, 5mm (1) | Lead (15) | Powder, pistol (6) | Primer, small rifle (1) |
5.56mm round | Repair: 25 | Reloading bench | Case, 5.56mm (1) | Lead (12) | Powder, rifle (4) | Primer, small rifle (1) |
5.56mm, match (hand load)¹ | Repair: 50 | Reloading bench | Case, 5.56mm (1) | Lead (14) | Powder, rifle (5) | Primer, small rifle (1) |
9mm round | Repair: 25 | Reloading bench | Case, 9mm (1) | Lead (13) | Powder, pistol (6) | Primer, small pistol (1) |
9mm round, JHP (hand load)¹ | Repair: 50 | Reloading bench | Case, 9mm (1) | Lead (15) | Powder, pistol (7) | Primer, small pistol (1) |
10mm round | Repair: 25 | Reloading bench | Case, 10mm (1) | Lead (17) | Powder, pistol (9) | Primer, large pistol (1) |
10mm JHP (hand load)¹ | Repair: 50 | Reloading bench | Case, 10mm (1) | Lead (21) | Powder, pistol (12) | Primer, large pistol (1) |
12.7mm round | Repair: 60 | Reloading bench | Case, 12.7mm (1) | Lead (31) | Powder, pistol (12) | Primer, large pistol (1) |
12.7mm, JHP (hand load)¹ | Repair: 75 | Reloading bench | Case, 12.7mm (1) | Lead (34) | Powder, pistol (15) | Primer, large pistol (1) |
12 gauge, buckshot | Repair: 10 | Reloading bench | Hull, 12 gauge (1) | Lead (40) | Powder, pistol (30) | Primer, shotshell (1) |
12 gauge buckshot, Magnum | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Lead (40) | Powder, pistol (40) | Primer, shotshell (1) |
12 gauge, 4/0 buck Magnum (hand load)¹ | Repair: 50 | Reloading bench | Hull, 12 gauge (1) | Lead (45) | Powder, pistol (43) | Primer, shotshell (1) |
12 gauge, coin shot | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Legion Denarius (8) | Powder, pistol (30) | Primer, shotshell (1) |
12 gauge, slug | Repair: 25 | Reloading bench | Hull, 12 gauge (1) | Lead (45) | Powder, pistol (30) | Primer, shotshell (1) |
20 gauge, buckshot | Repair: 10 | Reloading bench | Hull, 20 gauge (1) | Lead (30) | Powder, pistol (20) | Primer, shotshell (1) |
20 gauge buckshot, Magnum | Repair: 25 | Reloading bench | Hull, 20 gauge (1) | Lead (30) | Powder, pistol (28) | Primer, shotshell (1) |
20 gauge, 3/0 buck Magnum (hand load)¹ | Repair: 50 | Reloading bench | Hull, 20 gauge (1) | Lead (32) | Powder, pistol (30) | Primer, shotshell (1) |
20 gauge, slug | Repair: 25 | Reloading bench | Hull, 20 gauge (1) | Lead (33) | Powder, pistol (20) | Primer, shotshell (1) |
- ¹ Requires Hand Loader.
Name | Skill Requirement | Produced on | Items needed |
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Flamer fuel, homemade | Science: 50 | Workbench |
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Rocket | Science: 50 | Reloading bench |
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Rocket, high explosive | Science: 65 | Reloading bench |
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Rocket, incendiary | Science: 65 | Reloading bench |
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Nails (5) | Repair: 50 | Reloading bench |
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RecyclingEdit
Name | Skill Requirement | Produced on | Items needed |
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Electron charge pack | Science: 40, (65 for Efficient recipe with Vigilant Recycler)¹ | Workbench |
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Microfusion cell | Science: 25, (50 for Efficient recipe with Vigilant Recycler)¹ | Workbench |
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Energy cell | Science: 10, (35 for Efficient recipe with Vigilant Recycler)¹ | Workbench |
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Flamer fuel | Science: 15, (40 for Efficient recipe with Vigilant Recycler)¹ | Workbench |
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- ¹ Due to Vigilant Recycler having Science 70 as a prerequisite, efficient recycling can not be accomplished at the skill levels listed in the workbench.
ClothingEdit
Heavy armorEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Gecko-backed metal armor | Survival: 80 | Campfire |
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Gecko-backed metal armor, reinforced | Survival: 90 | Campfire |
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Light armorEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Gecko-backed leather armor | Survival: 80 | Campfire |
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Gecko-backed leather armor, reinforced | Survival: 90 | Campfire |
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ConsumablesEdit
ChemsEdit
Name | Skill Requirement | Produced On | Items Needed |
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Battle brew | Survival: 45 | Campfire |
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Blood shield | Survival: 35 | Campfire |
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Datura hide | Survival: 25 | Workbench |
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Ghost Sight | Survival: 25 | Campfire |
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Mushroom Cloud | Survival: 35 | Campfire |
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Party Time Mentats | Science: 50 | Campfire |
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Rocket | Science: 50 | Campfire |
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Slasher | Science: 50 | Campfire |
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Turbo | Science: 50 | Campfire |
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Weapon binding ritual | Melee Weapons: 25 | Campfire |
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DrinkEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Atomic cocktail (4) | Science: 25 | Campfire |
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Black coffee | Survival: 15 | Campfire |
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Cactus water | Survival: 30 | Campfire |
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Cass' moonshine | Survival: 75 | Campfire |
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Home-brewed Nuka-Cola | Survival: 30 | Campfire |
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Home-brewed Sunset Sarsaparilla | Survival: 30 | Campfire |
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Ice cold Nuka-Cola (2) | Science: 90 Nuka Chemist perk | Workbench |
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Large wasteland tequila | Survival: 40 | Campfire |
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Mass purified water (4) | Survival: 50 | Campfire |
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Nuka-Cola Quartz | Science: 90 Nuka Chemist perk | Workbench |
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Nuka-Cola Victory | Science: 90 Nuka Chemist perk | Workbench |
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Rushing water | Survival: 50 | Campfire |
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Sierra Madre martini | Sierra Madre Martini perk | Campfire |
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Wasteland tequila | Survival: 35 | Campfire |
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FoodEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Bighorner steak | Survival: 50 | Campfire |
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Black blood sausage | Survival: 50 | Campfire |
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Bloatfly slider | Survival: 20 | Campfire |
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Brahmin steak | Survival: 35 | Campfire |
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Brahmin Wellington | Survival: 80 | Campfire |
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Caravan lunch | Survival: 30 | Campfire |
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Cook-Cook's Fiend stew | Survival: 75 | Campfire |
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Coyote steak | Survival: 50 | Campfire |
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Desert salad | Survival: 55 | Campfire |
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Dog steak | Survival: 40 | Campfire |
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Fire ant fricassée | Survival: 75 | Campfire |
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Gecko kebab (2) | Survival: 60 | Campfire |
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Gecko steak | Survival: 25 | Campfire |
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Grilled mantis leg | Survival: 30 | Campfire |
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Mole rat stew | Survival: 65 | Campfire |
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Nightstalker squeezin's | Survival: 50 | Campfire |
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Wasteland omelet | Survival: 65 | Campfire |
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Thick red paste | Survival: 50 | Campfire |
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Trail mix | Survival: 25 | Campfire |
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Cloned foodEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Cloned Plants | Survival: 25 | Campfire |
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MedicineEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Antivenom (2) | Survival: 40 | Campfire |
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Auto-inject stimpak | Science: 75 | Workbench |
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Auto-inject super stimpak | Science: 100 | Workbench |
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Bitter drink | Survival: 15 Bitter drink recipe | Campfire |
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Datura antivenom | Survival: 25 | Campfire |
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Daturana | Survival: 65 | Campfire |
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Doctor's bag | Medicine: 40 | Workbench |
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Fiery purgative | Survival: 25 | Campfire |
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Healing poultice | Survival: 20 | Campfire |
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Healing powder | No requirements. | Campfire |
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Hydra | Survival: 75 | Campfire |
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Snakebite tourniquet | Survival: 30 | Campfire |
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Stimpak | Science: 70 | Workbench |
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Super stimpak | Science: 90 | Workbench |
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Skill booksEdit
Name | Skill Requirement | Produced On | Items Needed |
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Skill Book | 25 in that particular skill | Workbench |
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Poisons (venoms)Edit
All poisons are created at campfires. Poisons are used to coat melee or thrown weapons and can have massive effects on your enemies. Note that one dose of poison is enough for one application to an enemy.
Name | Effect(s) | Duration | Skill | Ingredients |
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Bleak venom (3) |
| 10 seconds. | Survival: 50 |
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Cloud Kiss (weak) |
| 10 seconds. | Survival: 25 |
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Cloud Kiss (potent) |
| 12 seconds. | Survival: 50 |
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Cloud Kiss (lethal) |
| 13 seconds. | Survival: 75 |
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Dark datura |
| 12 seconds | Survival: 45 |
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Mother Darkness (3) |
| 10 seconds. | Survival: 75 |
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Silver Sting (3) |
| 10 seconds. | Survival: 30 |
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Tremble (3) |
| 20 seconds. | Survival: 90 |
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Weapons and weapon repair kitEdit
Name | Schematics location | Skill requirement | Produced on | Items needed |
---|---|---|---|---|
Bottlecap mine | No schematic needed. | Explosives: 75 | Workbench |
|
Bottlecap mine, efficient | No schematic needed. | Explosives: 85 Mad Bomber | Workbench |
|
Cosmic knife clean | No schematic needed. | Repair: 25 | Workbench |
|
Cosmic knife super-heated | Schematic found in Sierra Madre Suites laundry room. | Repair: 35 | Workbench |
|
Dog tag fist | Given by Private Halford at Camp Guardian / Guardian Peak caves | Repair: 30 | Workbench |
|
Fat mine | No schematic needed. | Explosives: 80 Mad Bomber | Workbench |
|
FIDO | Found inside the kennel at the X-8 research center. It is located next to the terminal. | Guns: 75 | Workbench |
|
Fist of Rawr | Schematic added when picking up Rawr's Talon, which is dropped after the player has defeated Rawr, a unique deathclaw. | Unarmed: 75 | Workbench |
|
Gas bomb | No schematic needed. | Explosives: 40 | Workbench |
|
Knife spear | No schematic needed. | Repair: 25 | Workbench |
|
Knife spear clean | No schematic needed. | Repair: 50 | Workbench |
|
MFC cluster | No schematic needed. | Explosives: 70 Mad Bomber | Workbench |
|
MFC grenade | No schematic needed. | Explosives: 50 Mad Bomber | Workbench |
|
Nuka-grenade | No schematic needed. | Explosives: 60 Mad Bomber | Workbench |
|
Powder charge | Found in NCR Correctional Facility, Cell Block B in the north west room on the top bunk at the north east corner of the room. | Explosives: 10 | Workbench |
|
Powder charge, efficient | Found in NCR Correctional Facility, Cell Block B in the north west room on the top bunk at the north east corner of the room. | Explosives: 20 Hand Loader | Workbench |
|
Satchel charge | No schematic needed. | Explosives: 25 | Workbench |
|
Time bomb | No schematic needed. | Explosives: 50 | Workbench |
|
Time bomb, high yield | No schematic needed. | Explosives: 70 Mad Bomber | Workbench |
|
Tin grenade | No schematic needed. | Explosives: 25 Mad Bomber | Workbench |
|
Weapon repair kit | No schematic needed. | Repair: 50 | Workbench |
|
MiscellaneousEdit
Name | Skill Requirement | Produced On | Items Needed |
---|---|---|---|
Leather belt (2) (Coyote hide belt) | Repair: 15 | Workbench |
|
Leather belt (1) (Dog hide belt) | Repair: 5 | Workbench |
|
Leather belt (6) (Fire gecko hide belt) | Repair: 45 | Workbench |
|
Leather belt (3) (Gecko hide belt) | Repair: 25 | Workbench |
|
Leather belt (5) (Golden gecko hide belt) | Repair: 35 | Workbench |
|
Leather belt (7) (Green gecko hide belt) | Repair: 50 | Workbench |
|
Scrap metal (Cookery-to-Metal) | Repair: 25 | Workbench |
|
Scrap metal (Meals-to-Metal) | Repair: 25 | Workbench |
|
Tanned fire gecko hide | Survival: 50 | Campfire |
|
Tanned gecko hide | Survival: 25 | Campfire |
|
Tanned golden gecko hide | Survival: 65 | Campfire |
|
Tanned green gecko hide | Survival: 70 | Campfire |
|
Crafting shopping listEdit
✓ | Item | Recipe the item is used in (qty) |
---|---|---|
Abraxo cleaner | : Nuka-grenade(1), : cosmic knife clean(2), knife spear clean(3), Cloud Kiss (Weak/Potent/Lethal)(1/1/2) | |
Ant egg | Brahmin Wellington(2). | |
Banana yucca fruit | Gecko kebab(1), slasher(2) | |
Bark scorpion poison gland | Bleak venom(3), Mother Darkness(3), Silver Sting(3) | |
Barrel cactus fruit | Desert salad(1), : blood shield(1), Homebrewed Nuka-Cola(1) | |
Beer | Cook-Cook's Fiend stew(2), mole rat stew(1) | |
Bighorner meat | Bighorner steak(1) | |
BlamCo Mac & Cheese | Brahmin Wellington (1), wasteland omelet(1) | |
Blank book | : Skill book(25) | |
Blank magazine | : Skill magazine(2) | |
Bloatfly meat | Bloatfly slider(1) | |
Blood sausage | : black blood sausage(1) | |
Bottle cap | Bottlecap mine(10), : Homebrewed Nuka-Cola(1), Homebrewed Sunset Sarsaparilla(1), : Efficient bottlecap mine(8) | |
Box of detergent | Flamer fuel, homemade(1), rocket(1) | |
Brahmin meat | Brahmin steak(1), Brahmin Wellington(1), Cook-Cook's Fiend stew(1) | |
Brahmin steak | Desert salad(1) | |
Broc flower | Healing powder(1), stimpak(1), turbo(1), : datura antivenom(1), healing poultice(1), : Bitter drink(1) | |
Buffalo gourd seed | : Snakebite tourniquet(1) | |
Butter knife | : Scrap metal(1) | |
Cave fungus | Hydra(1), : blood shield(1), healing poultice(1) | |
Cazador poison gland | Bleak venom(1), Mother Darkness(1), Tremble(1), Turbo(1) | |
Cherry bomb | Bottlecap mine(5), : rocket(1), high explosive rocket(2), : Efficient bottlecap mine(3) | |
Coffee mug | : black coffee(1) | |
Coffee pot | : black coffee(1) (not expended) | |
Conductor | : rocket(1), high explosive rocket(2), incendiary rocket(1) | |
Cosmic knife | Cosmic knife clean(1), Cosmic knife super-heated(1), knife spear(3) | |
Cosmic knife clean | Knife spear clean(3) | |
Coyote hide | : Leather belt(1) | |
Coyote meat | Coyote steak(1) | |
Coyote tobacco chew | : black coffee(1) | |
Cram | Caravan lunch(1), fire ant fricassée(1) | |
Crunchy mutfruit | Wasteland omelet(1) | |
Deathclaw egg | Wasteland omelet(1) | |
Dirty water | Mass purified water(5) | |
Dog hide | : Leather belt(1) | |
Dog meat | Dog steak(1) | |
Duct tape | Powder charge(1), time bomb(1), weapon repair kit(1), : knife spear clean(1), gas bomb(1), knife spear(1), : MFC cluster(1), High yield time bomb(1), Tin grenade(1) | |
Dynamite | Powder charge(2), time bomb(5), : High yield time bomb(6) | |
Egg timer | Time bomb(1), : High yield time bomb(1) | |
Empty soda bottle | Purified water(1), : Homebrewed Nuka-Cola(1) | |
Empty Sunset Sarsaparilla bottle | : Homebrewed Sunset Sarsaparilla(1), : Bitter drink(1) | |
Empty syringe | Stimpak(1) | |
Empty whiskey bottle | : Wasteland tequila(1) | |
Fire ant meat | Fire ant fricassée(1) | |
Fire gecko hide | Tanned fire gecko hide(1), : Leather belt(1) | |
Fission battery | Moonshine(1), : Sierra Madre chip(1), : Energy cell(1) | |
Flour | Fire ant fricassée(1), : daturana(1), : nightstalker squeezin's(1), thick red paste (1) | |
Forceps | Doctor's bag(1), : cosmic knife super-heated(1) | |
Fork | : Scrap metal(1) | |
Fresh apple | Trail mix(1) | |
Fresh pear | Trail mix(1) | |
Fresh potato | Cook-Cook's Fiend stew(1) | |
Gecko hide | Tanned gecko hide(1), : Leather belt(1) | |
Gecko meat | Gecko kebab(1), gecko steak(1) | |
Glass pitcher | Mass purified water(2, not expended) | |
Golden gecko hide | Tanned golden gecko hide(1), : Leather belt(1) | |
Green gecko hide | Tanned green gecko hide(1), : Leather belt(1) | |
Gum drops | Mushroom Cloud(1) | |
Healing powder | : weapon binding ritual(1) | |
Honey mesquite pod | Grilled mantis(1), Party Time Mentats(1), : black coffee(1) | |
Hot plate | : cosmic knife super-heated(1) | |
InstaMash | Caravan lunch(1) | |
Jalapeño pepper | Cook-Cook's Fiend stew(1), gecko kebab(1), : Fiery purgative(1) | |
Jar of Cloud residue | : Cloud Kiss(1-3), Ghost Sight(1), Sierra Madre martini(1) | |
Jet | Rocket(1), Turbo(1), : Rushing water(1) | |
Junk food | : Sierra Madre martini(2) | |
Knife | : weapon binding ritual(1) | |
Knife spear | Knife spear clean(1) | |
Lakelurk meat | Wasteland omelet(1) | |
Large whiskey bottle | : large wasteland tequila(1) | |
Leather armor | : Gecko-backed leather armor(1) | |
Leather armor, reinforced | : Gecko-backed leather armor, reinforced(1) | |
Leather belt | Super stimpak(1), : weapon binding ritual(1) | |
Lunchbox | Bottlecap mine(1), caravan lunch(1), : Efficient bottlecap mine(1) | |
Maize | Moonshine(1), Flamer fuel, homemade(2), mole rat stew(1) | |
Mantis foreleg | Grilled mantis(1) | |
Medical brace | Doctor's bag(1) | |
Mentats | Atomic cocktail(1), Party Time Mentats(1) | |
Metal armor | : Gecko-backed metal armor(1) | |
Metal armor, reinforced | : Gecko-backed metal armor, reinforced(1) | |
Metal cooking pan | : scrap metal(1) | |
Metal cooking pot | : scrap metal(1) | |
Metal spoon | : scrap metal(1) | |
Mole rat meat | Mole rat stew(1) | |
Mutant cave fungus | : battle brew(1), black blood sausage(1), nightstalker squeezin's(1), thick red paste (1) | |
Mutfruit | Moonshine(1), super stimpak(1) | |
NCR dogtags | Dog tag fist(20) | |
Nevada agave fruit | : healing poultice(1), Homebrewed Nuka-Cola(1), Homebrewed Sunset Sarsaparilla(1), large wasteland tequila(2), wasteland tequila(1) | |
Nightstalker blood | Antivenom(1), hydra(2), : nightstalker squeezin's(1) | |
Nightstalker egg | Mushroom Cloud(1) | |
Nuka-Cola | Ice cold Nuka-Cola(3), Nuka-Cola Quartz(3), Nuka-Cola Victory(3), rocket(1), super stimpak(1) | |
Nuka-Cola Quartz | : Nuka-grenade(1) | |
Nuka-Cola Victory | Atomic cocktail(1) | |
Pilot light | : gas bomb(1), cosmic knife super-heated(1) | |
Pinto bean pod | Mole rat stew(1) | |
Pinyon nuts | Desert salad(1), trail mix(1) | |
Pork n' Beans | Caravan lunch(1) | |
Pot | : scrap metal(1) | |
Prickly pear fruit | Bloatfly slider(2), purified water(2) | |
Psycho | Slasher(1) | |
Purified water | : daturana(1), large wasteland tequila(2), wasteland tequila(1), : Rushing water(1) | |
Radscorpion poison gland | Hydra(1), antivenom(2), Tremble(2), Silver Sting(1) | |
Sacred datura root | dark datura(2), datura antivenom(1), daturana(1), datura hide(4) | |
Salient Green | Banana yucca fruit(1), barrel cactus fruit(1), broc flower(1), honey mesquite pod(1), jalapeño pepper(1), maize(1), Nevada agave fruit(1), pinto bean pod(1), prickly pear fruit(1), white horsenettle(1), xander root(1), : battle brew(1) | |
Scalpel | Doctor's bag(1) | |
Scrap electronics | Weapon repair kit(1), time bomb(1), : gas bomb(1), : Satchel charge(1), : Fat Mine(1), MFC cluster(2), High yield time bomb(1) | |
Scrap metal | Weapon repair kit(2), Lead(1), : Junk round(1), Sierra Madre chip(2), : Nails(1), : Fat Mine(1) | |
Sensor module | Powder charge(1), bottlecap mine(1), : gas bomb(1), : Auto-inject stimpak(1), Auto-inject super stimpak(1), Satchel charge(1), : Efficient bottlecap mine(1), Fat mine(1) | |
Spore plant pods | blood shield(1), datura antivenom(1) | |
Stimpak | Slasher(2), super stimpak(1), : Auto-inject stimpak (1) | |
Sugar Bombs | Flamer fuel, homemade(1), Mushroom Cloud(1), trail mix(1) | |
Super stimpak | : Auto-inject super stimpak (1) | |
Surgical tubing | Doctor's bag(1), Mass purified water (1, not expended), : Snakebite tourniquet(1) | |
Tanned fire gecko hide | : Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Tanned golden gecko hide | : Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Tanned green gecko hide | : Gecko-backed metal armor (1), Gecko-backed metal armor, reinforced (1), Gecko-backed leather armor (1), Gecko-backed leather armor, reinforced (1) | |
Thin red paste | : thick red paste (1) | |
Throwing knife spear | Knife spear(1) | |
Tin can | Powder charge(1), : Junk round(5), Sierra Madre martini(1), : Nuka-grenade(1), Tin grenade(1) | |
Tin plate | : Scrap metal(1) | |
Turpentine | Tanned fire gecko hide(2), Tanned gecko hide(1), Tanned golden gecko hide(2), turbo(1), : Cloud Kiss (Potent, Lethal)(1), : dark datura(1), Tanned green gecko hide(3), : Nuka-grenade(1) | |
Vodka | Atomic cocktail(1), : battle brew(1), : Fiery purgative(1) | |
Whiskey | Party Time Mentats(1) | |
White horsenettle | Bleak venom(1), Mother Darkness(5), Silver Sting(1), Tremble(1), Tanned fire gecko hide(1), Tanned gecko hide(1), Tanned golden gecko hide(1), : Tanned green gecko hide(2), : Fiery purgative(1) | |
Wine | Grilled mantis(1), : black blood sausage(1) | |
Wonderglue | Weapon repair kit(1), : weapon binding ritual(1), datura hide(1), : Skill book(2) | |
Wrench | Weapon repair kit(1) | |
Xander root | Bitter drink(1), Healing powder(1), stimpak(1), : datura antivenom(1), healing poultice(1), Homebrewed Sunset Sarsaparilla(1), : black blood sausage(1) | |
Yeast | Moonshine (1) |