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proper filenames and sha256 checksums are found in sha256sum.txt file
report issues/ask questions to [email protected]
XBOX HDD ready (#-I) [20141023]
This is a collection of Xbox games pre-extracted to play off of a hard drive on either a modded Xbox or Jtagged/RGH 360. Every .iso has been ran through exiso or Dvd2Xbox, been removed of all media checks, removed of Xbox Live updater files, tested until the first playable screen and then batch compressed with Torrent7z. Games that had other barriers, such as the Xbox Live check in Phantasy Star Online, DRM in Fight Club, and even things like the censored executions in The Punisher were patched to have these removed. This is the definitive collection of games for anyone who has a modded Xbox.
Filename tags:
[!] Verified (Running the game from the F or G drive, getting past all menu/title screens and entering the first level/mode with character control.)
[F] The game has hard coded files pointing to the dvd drive; these have been changed to the f drive. (Meaning this game must be placed on the f drive.)
[E] The game was never released in English, but has been English patched.
[PAL] The game only outputs in PAL 50hz. It works, but you need a PAL capable television or monitor.
[ISO] For whatever reason the game is not compatible running from the harddrive. (The game must be burnt and ran from the dvd-rom; use imgburn.)
Tools needed:
An FTP client to transfer games to an Xbox over the network. I prefer Filezilla.
Qwix to create .iso files to burn to CD or DVD and Imgburn to actually burn them. Keep in mind that most Xboxes have trouble reading CD-R discs so even if the game can fit on a CD-R you're better off using a DVD.
I prefer XBMC as a dashboard, and that is what the set was launched from to test. I can't guarantee other dashboards working.
To play on a modded Xbox 360, you will need the hacked backwards compatibility files. I'm not sure if I can link to those here, so do a search on wherever you procure your 360 warez.
Notes:
• There are 1132 extracted discs in this set, including standalone demos along with the OXM discs.
• I based the set off of NTSC releases and then PAL if I absolutely could not find an NTSC copy.
• PAL exclusive discs are included.
• The only Japanese language games are the ones that were exclusively released in Japan. If an English patch was available it was installed before repacking, notably Metal Wolf Chaos and Rent A Hero No. 1.
• Every scene game or PAL video mode game that needed a .ppf patch or fixed default.xbe was fixed before repacking. Even then not all games worked so [name redacted] and I went through and individually fixed ones that didn't on a case by case basis.
• A very small number of games cannot be played off of the hard drive due to long filenames and the FATX filename length restriction. These games were still ran through our patching and testing process, but then they were converted back into xiso format so they can easily be burned and played from disc.
• On disc demos in retail games have been removed to save space. Most were included in ODM Demo Discs anyway and including them in other games would be redundant.
• We changed the titles inside many game's .xbe executables because for some reason the developers formatted them strangly; like in all uppercase or don't include the full title. We cleaned all of these up so they look all nice and neat inside XBMC or whatever dash is your jam.
• A few of the games listed were never commercially released, and a few are prerelease BETAs and should be marked as such.
• [name redacted] and I tested every single retail game to verify that they booted successfully and got to the first playable section.
• This set was put together as a personal project aiming for usability, so it isn't as neat as the Redump or TOSEC sets, and doesn't preserve archival standards of disc preservation. XBOX HDD ready (#-I) [20141023]
ISOs » Sony Playstation 2 » Numbers » 50 Cent - Bulletproof (USA)report issues/ask questions to [email protected]
XBOX HDD ready (#-I) [20141023]
This is a collection of Xbox games pre-extracted to play off of a hard drive on either a modded Xbox or Jtagged/RGH 360. Every .iso has been ran through exiso or Dvd2Xbox, been removed of all media checks, removed of Xbox Live updater files, tested until the first playable screen and then batch compressed with Torrent7z. Games that had other barriers, such as the Xbox Live check in Phantasy Star Online, DRM in Fight Club, and even things like the censored executions in The Punisher were patched to have these removed. This is the definitive collection of games for anyone who has a modded Xbox.
Filename tags:
[!] Verified (Running the game from the F or G drive, getting past all menu/title screens and entering the first level/mode with character control.)
[F] The game has hard coded files pointing to the dvd drive; these have been changed to the f drive. (Meaning this game must be placed on the f drive.)
[E] The game was never released in English, but has been English patched.
[PAL] The game only outputs in PAL 50hz. It works, but you need a PAL capable television or monitor.
[ISO] For whatever reason the game is not compatible running from the harddrive. (The game must be burnt and ran from the dvd-rom; use imgburn.)
Tools needed:
An FTP client to transfer games to an Xbox over the network. I prefer Filezilla.
Qwix to create .iso files to burn to CD or DVD and Imgburn to actually burn them. Keep in mind that most Xboxes have trouble reading CD-R discs so even if the game can fit on a CD-R you're better off using a DVD.
I prefer XBMC as a dashboard, and that is what the set was launched from to test. I can't guarantee other dashboards working.
To play on a modded Xbox 360, you will need the hacked backwards compatibility files. I'm not sure if I can link to those here, so do a search on wherever you procure your 360 warez.
Notes:
• There are 1132 extracted discs in this set, including standalone demos along with the OXM discs.
• I based the set off of NTSC releases and then PAL if I absolutely could not find an NTSC copy.
• PAL exclusive discs are included.
• The only Japanese language games are the ones that were exclusively released in Japan. If an English patch was available it was installed before repacking, notably Metal Wolf Chaos and Rent A Hero No. 1.
• Every scene game or PAL video mode game that needed a .ppf patch or fixed default.xbe was fixed before repacking. Even then not all games worked so [name redacted] and I went through and individually fixed ones that didn't on a case by case basis.
• A very small number of games cannot be played off of the hard drive due to long filenames and the FATX filename length restriction. These games were still ran through our patching and testing process, but then they were converted back into xiso format so they can easily be burned and played from disc.
• On disc demos in retail games have been removed to save space. Most were included in ODM Demo Discs anyway and including them in other games would be redundant.
• We changed the titles inside many game's .xbe executables because for some reason the developers formatted them strangly; like in all uppercase or don't include the full title. We cleaned all of these up so they look all nice and neat inside XBMC or whatever dash is your jam.
• A few of the games listed were never commercially released, and a few are prerelease BETAs and should be marked as such.
• [name redacted] and I tested every single retail game to verify that they booted successfully and got to the first playable section.
• This set was put together as a personal project aiming for usability, so it isn't as neat as the Redump or TOSEC sets, and doesn't preserve archival standards of disc preservation. XBOX HDD ready (#-I) [20141023]
Sony Playstation 2 / PS2 ISOs
Genre: ActionShooterRating: ESRB: M
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Game Description & Reviews:
OverviewBrings your bling, and live the life of 50 Cent and the G-Unit as they clean up the streets of New York in this ill-regarded third-person shooter.
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Download 50 Cent - Bulletproof (USA) (5.2G)
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Talk about 50 Cent - Bulletproof (USA):
Please enable JavaScript to view the comments powered by Disqus.People say:
How much street cred can nine bullet wounds buy? This is the question 50 Cent’s career seeks to answer. Can you have your own flavor of pink mineral water and still call yourself a “gangsta”? Apparently. Can you star in a game in which you gruesomely stab people, steal their wallets, and then use their money to buy an assortment of promo merchandise? You bet. Bulletproof, a third-person shooter in the vein of Dead to Rights or Max Payne, was part of 2005's 50 Cent holiday marketing assault, and like all advertising it favors image over substance. The cut-scenes are top-notch, with dark, druggy art direction and great voice acting from 50, Eminem, and Dr. Dre. But as a game, Bulletproof is a disaster. Your G-Unit allies are so dumb they had to be made invincible to keep them alive. Your enemies, on the other hand, sense your presence from 100 yards away and run in erratic patterns as they spray bullets, a frustration compounded by sloppy aiming controls. Bulletproof is a blur of lazy design, pandering gore, and shameless product placement.
Fiddy’s game is barely worth the two quarters that his name comprises. Once you get past the fantastic character models and the mountains of licensed music found within (though the same four tracks play over and over again during the game), you have nothing but problems. The targeting system is useless, the levels are bland and filled with countless invisible barriers, and the camera is so hard to manipulate in tight spaces that you’ll often end up staring right at 50's face as he gets ventilated by the dozen enemies he just can’t see. I wouldn’t even recommend this to hardcore 50 Cent fans. If you really need your gangsta fix, go replay Grand Theft Auto: San Andreas instead.
Like every star-studded, fran-chised-to-hell game that plops on the PS2, Bulletproof looks like a million bucks and plays like, well, 50 cents. Trying to line up a target’s head (hit ’im anywhere else and it’ll take most of your magazine to drop him) with your pinhole of a reticule while running, diving, and dodging incoming fire is ridiculously cumbersome. And whether you’re wielding a 9 milli or a 12-gauge, half the guns in the game have the same peashooter impact on enemy thugs when you are lucky enough to connect. The combat gimmicks—graphic, grappling insta-kills— look great but do zilch for gameplay since they’re autotriggered with a single button press. Maybe 50 should have approached Rockstar about getting dropped into the next GTA instead.